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[Emulator detection] Inside-cap visual novel ports #203

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fleroviux opened this issue Feb 6, 2022 · 2 comments
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[Emulator detection] Inside-cap visual novel ports #203

fleroviux opened this issue Feb 6, 2022 · 2 comments
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@fleroviux
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These games have an emulator detection mechanism that currently fails in NanoBoyAdvance.

See mgba-emu/mgba#1815 for more information.

@skylersaleh
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skylersaleh commented Feb 1, 2023

These ROMs should also be broken on HW as well as it doesn't contain the proper nintendo logo to pass the boot ROM check.

image

@fleroviux
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It's possible to play them on real hardware using a flash cartridge or other tools to bypass the BIOS check. The issue was related to prefetch buffer emulation.

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