Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Audio issues in Futari wa Precure - Ariennai! Yume no Sono wa Daimeikyuu #325

Open
fleroviux opened this issue Aug 30, 2023 · 7 comments
Open
Assignees

Comments

@fleroviux
Copy link
Member

See skylersaleh/SkyEmu#291 (comment). Allegedly NBAs behavior is inconsistent.

@fleroviux fleroviux self-assigned this Aug 30, 2023
@Kirby0Louise
Copy link

Kirby0Louise commented Aug 30, 2023

Hi, thanks for taking interest in the bug I found. I've attached some save states to help reproduce the bug. State 1 is for the title screen, simply wait until the title shout finishes and the PSG channels are active, then press start. State 2 is for the end of level sfx bug, simply press right to complete the level

Precure PSG bug savestates.zip

Let me know if any more help is needed!

@fleroviux
Copy link
Member Author

Thanks for this! Could you quickly tell me what version of NanoBoyAdvance you used to create the savestates? Thanks.

@Kirby0Louise
Copy link

1.7.1 from the releases tab.

@Kirby0Louise
Copy link

Is there any way to freeze a register to a desired value? I am investigating the bug further and this could help. No worries if it's not possible.

@fleroviux
Copy link
Member Author

Sorry, at the moment this is not possible!

@fleroviux
Copy link
Member Author

Could you retest the game with the latest development build please? I just pushed some fixes to the envelope volume calculations which might affect this game.

@Kirby0Louise
Copy link

Sorry for the late response, just saw your post. Unfortunately this did not fix the issue.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants