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It seems that this ROM hack is missing the Pokemon cry for Squawkabilly, so when trying to play its cry, the wave data will point to NULL. This rightfully triggered an assert in the code, as this should not happen normally. I have pushed a workaround that handles broken wave data by preventing the broken sound channel from playing.
Tested on Radical Red v4.0, Windows 11
Test save: go down and to the left here, start the fight with Camper Ricky—he always leads with Squawkabilly
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