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project_notes.txt
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project_notes.txt
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=================
Current Setup
=================
_Animation
game_over_animation --- Fades in game over panel
points_item_animation --- Point value rise and fade above player
win_animation --- Fades in win panel
zombie_walk --- Zombie walking animation
_Audio
All music and sound effect files
Audio mixer with music group and sound effects group
_Effects
Empty for now
_Materials
Slippery_Dippery --- frictionless Physics2D material
_Prefabs
Diamond --- sprite for PointsItem prefab
PointsItem --- Prefab for collectible item to give points
GameController
MenuController
Pause Menu Panel
Pause Menu --- Follow notes mentioned before for these last four
[Need to add:]
Player
Zombie Runner --- I'll probably get the zombie ones Wednesday night
Zombie Jumper
_scenes
main_menu
scene01 --- Really dumb test scene
_scripts
All are commented, message me if you have any problems
Check all public variables in inspector to make sure they are connected
Comments should help with what to connect.
Main Camera should be connected to MapStart, MapTop, and Player
Player connects to ScoreText in HUD Canvas, PointsText in player's canvas and ScoreAnimations component of player's canvas
BackgroundMusic should be playing clip called void
Zombie_1_right should have slippery material on its square collider and be playing Zombie_03 sound clip
Edges of all platforms have small, slippery square colliders with Edge tag
_sprites
All games sprites I have so far
Grunge pack
Various fonts used in HUD UI
The rest are assets I downloaded that have may some potential for use