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A basic example for using 3D concepts with textures, spins, translations, rotations and shaders

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solar-system-threejs

This practice is useful to understand these concepts in Three.js:

  • Translation
  • Rotation
  • Scales
  • Textures
  • Angular velocities
  • Drawing lines and arcs
  • Labels
  • Lights
  • Shaders

3D Viewer

Requirements

  • Node 12.2 (or higher)
  • 3D Computer Graphics concepts
  • Vue 2 basic concepts

Project setup

npm install

Compiles and hot-reloads for development

npm run serve

Compiles and minifies for production

npm run build

Lints and fixes files

npm run lint

Customize configuration

See Configuration Reference.

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A basic example for using 3D concepts with textures, spins, translations, rotations and shaders

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