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non-accessible items #1

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Falconier opened this issue Sep 8, 2019 · 2 comments
Closed

non-accessible items #1

Falconier opened this issue Sep 8, 2019 · 2 comments
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help wanted Extra attention is needed

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@Falconier
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It would seem that there is an issue when you land back at home base, where none of the items are accessible from the ships. I would be interested in helping as I have a strong grip on the C# language, if you would allow me to help. @Neceros

@Neceros
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Neceros commented Sep 8, 2019

Thanks, and please.

I'm okay at C#, but not well enough to do that. The items are put into the inventories of the pawns on ship, and I would love to take them from that and put them back into the transporter's inventory, so they plop out onto the ground when you land at home.

What do you think?

@Neceros Neceros added the help wanted Extra attention is needed label Sep 8, 2019
@Falconier
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I agree. That would be optimal, for 'fluency' between the vanilla transport pods and the SRTSs. I will see what I can uncover.

If you have any comments or documentation I would be very grateful to have that. I will continue to update the branch as I work with the code and through some of the issues.

@Falconier Falconier self-assigned this Sep 15, 2019
Neceros pushed a commit that referenced this issue Nov 13, 2019
@Neceros Neceros closed this as completed Dec 16, 2019
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