/
sparsebitvector.go
256 lines (233 loc) · 6.78 KB
/
sparsebitvector.go
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// This file is distributed under the
// University of Illinois Open Source License.
// See LICENSE.TXT for details.
package sparsebitvector
import "fmt"
// KeyType defines SparseBitVector's keyspace.
type KeyType uint64
// SparseBitVector implementation based on that from LLVM:
// https://github.com/llvm-mirror/llvm/blob/master/include/llvm/ADT/SparseBitVector.h
type SparseBitVector struct {
start *element
current *element
count int
}
// New creates and instance of a SparseBitVector, optionally initialized by set.
func New(set ...KeyType) *SparseBitVector {
result := new(SparseBitVector)
for _, i := range set {
result.Set(i)
}
return result
}
// Set sets a particular bit to true in a SparseBitVector.
func (sbv *SparseBitVector) Set(key KeyType) {
index := key / ElementSize
nearest := sbv.search(index)
if nearest == nil {
e := sbv.create(index, nil, nil)
e.Set(uint(key % ElementSize))
sbv.count++
} else if nearest.index < index {
e := sbv.create(index, nearest, nearest.next)
e.Set(uint(key % ElementSize))
sbv.count++
nearest.next = e
if e.next != nil {
e.next.prev = e
}
} else if nearest.index > index {
e := sbv.create(index, nearest.prev, nearest)
e.Set(uint(key % ElementSize))
sbv.count++
} else {
if nearest.TestAndSet(uint(key % ElementSize)) {
sbv.count++
}
}
}
// Unset sets a particular bit to false.
func (sbv *SparseBitVector) Unset(key KeyType) {
index := key / ElementSize
e := sbv.search(index)
if e == nil || e.index != index {
return
}
if e.TestAndUnset(uint(key % ElementSize)) {
sbv.count--
}
if e.Count() == 0 {
sbv.delete(e)
}
}
// Clear sets all bits to false.
func (sbv *SparseBitVector) Clear() {
sbv.start = nil
sbv.current = nil
sbv.count = 0
}
// Count returns the number of distinct bits that are true.
func (sbv *SparseBitVector) Count() int {
return sbv.count
}
// Test checks whether a particular bit is true.
func (sbv *SparseBitVector) Test(key KeyType) bool {
index := key / ElementSize
element := sbv.search(index)
if element == nil || element.index != index {
return false
}
return element.Test(uint(key % ElementSize))
}
// TestAndSet checks whether a bit was previously true before setting it to true.
func (sbv *SparseBitVector) TestAndSet(key KeyType) bool {
if sbv.Test(key) {
return false
}
sbv.Set(key)
return true
}
// Equals returns true iff sbv and sbv2 contain equivalent true bits.
func (sbv *SparseBitVector) Equals(sbv2 *SparseBitVector) bool {
for e1, e2 := sbv.start, sbv2.start; e1 != nil || e2 != nil; e1, e2 = e1.next, e2.next {
if e1 == nil || e2 == nil || e1.index != e2.index || !e1.Equals(&e2.FiniteBitVector) {
return false
}
}
return true
}
// Contains returns true iff sbv contains all of sbv2's true bits.
func (sbv *SparseBitVector) Contains(sbv2 *SparseBitVector) bool {
for e1, e2 := sbv.start, sbv2.start; e2 != nil; e1, e2 = e1.next, e2.next {
for e1 != nil && e1.index < e2.index {
e1 = e1.next
}
if e1 == nil || e1.index != e2.index || !e1.Contains(&e2.FiniteBitVector) {
return false
}
}
return true
}
// UnionAndIntersectionSize returns the number of true bits of the union and intersection with sbv2.
func (sbv *SparseBitVector) UnionAndIntersectionSize(sbv2 *SparseBitVector) (int, int) {
intersection := 0
for e1, e2 := sbv.start, sbv2.start; e1 != nil && e2 != nil; {
// sbv catch-up
for e1 != nil && (e2 == nil || e1.index < e2.index) {
e1 = e1.next
}
// sbv2 catch-up
for e2 != nil && (e1 == nil || e2.index < e1.index) {
e2 = e2.next
}
// same index
if e1 != nil && e2 != nil && e1.index == e2.index {
intersection += e1.IntersectionSize(&e2.FiniteBitVector)
e1 = e1.next
e2 = e2.next
}
}
return sbv.count + sbv2.count - intersection, intersection
}
// UnionSize returns the number of true bits of the union with sbv2.
func (sbv *SparseBitVector) UnionSize(sbv2 *SparseBitVector) int {
u, _ := sbv.UnionAndIntersectionSize(sbv2)
return u
}
// IntersectionSize returns the number of true bits of the intersection with sbv2.
func (sbv *SparseBitVector) IntersectionSize(sbv2 *SparseBitVector) int {
_, i := sbv.UnionAndIntersectionSize(sbv2)
return i
}
// UnionWith returns the number of true bits of the union and intersection with sbv2.
func (sbv *SparseBitVector) UnionWith(sbv2 *SparseBitVector) {
for e1, e2 := sbv.start, sbv2.start; e1 != nil || e2 != nil; {
// sbv catch-up
for e1 != nil && (e2 == nil || e1.index < e2.index) {
e1 = e1.next
}
// sbv2 catch-up
for e2 != nil && (e1 == nil || e2.index < e1.index) {
// insert element and copy data
sbv.Set(e2.index * ElementSize)
e1 = sbv.search(e2.index)
e1.FiniteBitVector = e2.FiniteBitVector
sbv.count += e1.Count() - 1
e1 = e1.next
e2 = e2.next
}
// same index
if e1 != nil && e2 != nil && e1.index == e2.index {
before := e1.Count()
e1.UnionWith(&e2.FiniteBitVector)
sbv.count += e1.Count() - before
e1 = e1.next
e2 = e2.next
}
}
}
// IntersectWith sets sbv to the intersection of itself and sbv2.
func (sbv *SparseBitVector) IntersectWith(sbv2 *SparseBitVector) {
for e1, e2 := sbv.start, sbv2.start; e1 != nil; {
// remove sbv elements not in sbv2
for e1 != nil && (e2 == nil || e1.index < e2.index) {
sbv.count -= e1.Count()
sbv.delete(e1)
e1 = e1.next
}
// skip sbv2 elements not in sbv
for e2 != nil && e1 != nil && e2.index < e1.index {
e2 = e2.next
}
// same index
if e1 != nil && e2 != nil && e1.index == e2.index {
before := e1.Count()
e1.IntersectWith(&e2.FiniteBitVector)
sbv.count += e1.Count() - before
e1 = e1.next
e2 = e2.next
}
}
}
// IntersectWithComplement sets sbv to the intersection of itself and the inverse of sbv2.
func (sbv *SparseBitVector) IntersectWithComplement(sbv2 *SparseBitVector) {
for e1, e2 := sbv.start, sbv2.start; e1 != nil; {
// skip sbv elements not in sbv2
for e1 != nil && (e2 == nil || e1.index < e2.index) {
e1 = e1.next
}
// skip sbv2 elements not in sbv
for e2 != nil && e1 != nil && e2.index < e1.index {
e2 = e2.next
}
// same index
if e1 != nil && e2 != nil && e1.index == e2.index {
before := e1.Count()
e1.IntersectWithComplement(&e2.FiniteBitVector)
sbv.count += e1.Count() - before
e1 = e1.next
e2 = e2.next
}
}
}
// Iterate returns a channel which publishes all true bits in ascending order.
// The behaviour is undefined for bits modified while iterating.
func (sbv *SparseBitVector) Iterate() <-chan KeyType {
c := make(chan KeyType)
go func(c chan<- KeyType) {
for e := sbv.start; e != nil; e = e.next {
for i := e.FindNext(0); i != -1; i = e.FindNext(i + 1) {
c <- e.index*ElementSize + KeyType(i)
}
}
close(c)
}(c)
return c
}
func (sbv *SparseBitVector) String() string {
result := []KeyType{}
for i := range sbv.Iterate() {
result = append(result, i)
}
return fmt.Sprint(result)
}