You are playing an RPG game. Currently your experience points (XP) total is equal to
experience
. To reach the next level your XP should be at least at threshold
. If you
kill the monster in front of you, you will gain more experience points in the amount of
the reward
.
Given values experience
, threshold
and reward
, check if you reach the next level
after killing the monster.
Example
- For
experience = 10
,threshold = 15
, andreward = 5
, the output should be
reachNextLevel(experience, threshold, reward) = true
; - For
experience = 10
,threshold = 15
, andreward = 4
, the output should be
reachNextLevel(experience, threshold, reward) = false
.
Input/Output
-
[execution time limit] 4 seconds (js)
-
[input] integer experience
Guaranteed constraints:
3 ≤ experience ≤ 250
. -
[input] integer threshold
Guaranteed constraints:
5 ≤ threshold ≤ 300
. -
[input] integer reward
Guaranteed constraints:
2 ≤ reward ≤ 65
. -
[output] boolean
true
if you reach the next level,false
otherwise.
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