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Documentation #2
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Questions / Assumptions
Cheers! |
Just to answre myself a bit, and if anyone else wonders, this specific file shows some pretty detailed ofbx usage: https://github.com/nem0/LumixEngine/blob/master/src/renderer/editor/import_asset_dialog.cpp |
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@nem0 Thanks buddy! Yeah I realized this after reading up a little more about FBX. Hopefully this thread is of help to other people, however I've personally decided to write my own loader, as the format itself isn't too complicated. This way I can fit the parsing of the loaded document to my own projects need :) |
Good luck. It's not that hard to write a custom loader, especially when you can look at Assimp's and OpenFBX's source. |
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