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What is the intended memory pattern for the IScene structure after allocating with ofbx::load #30

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smlehbleh opened this issue Aug 29, 2018 · 1 comment

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@smlehbleh
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Hi,
Firstly, this is a great small library.
Just a quick question, ofbx::load returns a pointer to an IScene, but I'm not sure if theres a ofbx::destroy function?

The IScene destructor is private so it can't be deleted explicitly.

Thanks
Russell

@smlehbleh
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Nevermind, I've found the destroy function in the IScene structure, not sure why I missed it the first time!

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