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ConflictDetectingValueMerger.java
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ConflictDetectingValueMerger.java
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/*
* Copyright (c) 2002-2018 "Neo Technology,"
* Network Engine for Objects in Lund AB [http://neotechnology.com]
*
* This file is part of Neo4j.
*
* Neo4j is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.neo4j.kernel.impl.index.schema;
import org.neo4j.index.internal.gbptree.ValueMerger;
import org.neo4j.index.internal.gbptree.Writer;
/**
* {@link ValueMerger} which will merely detect conflict, not change any value if conflict, i.e. if the
* key already exists. After this merge has been used in a call to {@link Writer#merge(Object, Object, ValueMerger)}
* the {@link #wasConflict()} accessor can be called to check whether or not that call conflicted with
* an existing key. A call to {@link #wasConflict()} will also clear the conflict flag.
*
* @param <VALUE> type of values being merged.
*/
public class ConflictDetectingValueMerger<KEY extends NativeSchemaKey, VALUE extends NativeSchemaValue> implements ValueMerger<KEY,VALUE>
{
private boolean conflict;
private long existingNodeId;
private long addedNodeId;
@Override
public VALUE merge( KEY existingKey, KEY newKey, VALUE existingValue, VALUE newValue )
{
if ( existingKey.entityId != newKey.entityId )
{
conflict = true;
existingNodeId = existingKey.entityId;
addedNodeId = newKey.entityId;
}
return null;
}
/**
* @return whether or not merge conflicted with an existing key. This call also clears the conflict flag.
*/
public boolean wasConflict()
{
boolean result = conflict;
if ( conflict )
{
conflict = false;
}
return result;
}
public long existingNodeId()
{
return existingNodeId;
}
public long addedNodeId()
{
return addedNodeId;
}
}