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QuickImport generates input data in multiple threads
also simplified the way data can be generated this way be a great deal so that the only thing required is to implement: - one Function<Range,InputNode[]> - one Function<Range,InputRelationship[]> where Range is a start id and number of entities, and the rest will be taken care of. Introducing TicketedProcessing which simplifies writing of parallelization like this.
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