- 2022-0228: 0.2.2.2 (LisiasT) for KSP >= 1.4.1
- Reworks:
- #35 AttachedOnEditor is not working for SubAssemblies.
- Reworks:
- 2022-0219: 0.2.2.1 (LisiasT) for KSP >= 1.4.1
- 2022-0214: 0.2.2.0 (LisiasT) for KSP >= 1.4.1 PRE-RELEASE
- Implements another missing use case, handled on #34
- Works the issues:
- #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor
- 2022-0211: 0.2.1.4 (LisiasT) for KSP >= 1.4.1
- Implements a missing use case, handled on #34
- Works the issues:
- #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor
- 2021-1221: 0.2.1.3 (LisiasT) for KSP >= 1.4.1
- Implements a missing Use Case from Issue #32, handled on #34
- Lifts the ban for KSP >= 1.10, the thing is known to work on everything since KSP 1.9
- Works the issues:
- #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor
- 2021-1221: 0.2.1.2 (LisiasT) for KSP >= 1.4.1
- Rework of issue #32.
- Closes issues:
- #32 Correctly handle KSP 1.9 (and later) borking while loading Crafts on Editor with scaled Variants
- 2021-1221: 0.2.1.1 (LisiasT) for KSP >= 1.4.1
- Locks up the current
AttachedOnEditor
as it is working fine on KSP 1.9.x- KSP 1.10.0 and newer, however, apparently need a different workaround, currently WiP.
- Locks up the current
- 2021-1220: 0.2.1.0 (LisiasT) for KSP >= 1.4.1
- Finally tackles down the Editor's Surface Attachment problem introduced by KSP 1.9.0.
- By default, locked to Parts with TweakScale only - but the patch can be easily extended if needed.
- Closes issues:
- #32 Correctly handle KSP 1.9 (and later) borking while loading Crafts on Editor with scaled Variants
- Finally tackles down the Editor's Surface Attachment problem introduced by KSP 1.9.0.
- 2021-0907: 0.2.0.6 (LisiasT) for KSP >= 1.4.1
- Refreshing ModuleManager WatchDog binaries to 1.0.1.1
- Bug fixes.
- Closes issues:
- 2021-0818: 0.2.0.5 (LisiasT) for KSP >= 1.4.1
- Updating KSPe.Light.Recall
- Minor fixes and/or optimisations.
- NO NEW WORKAROUNDS OR FEATURES, this is a maintenance release.
- 2021-0728: 0.2.0.4 (LisiasT) for KSP >= 1.4.1
ChillingOut
is not working as expected. Deactivating it.- Any problems will need to be tackled out punctually.
- 2021-0722: 0.2.0.3 (LisiasT) for KSP >= 1.4.1
- Release 0.2.0.2 was issued with broken sanity checks. Fixing them.
- 2021-0718: 0.2.0.2 (LisiasT) for KSP >= 1.4.1
ChillingOut
is still needed on 1.12.x series. Reactivating it.- Some missing logging stats added.
- 2021-0627: 0.2.0.1 (LisiasT) for KSP >= 1.4.1
- Compatibility to KSP 1.12.0 is confirmed.
Refunding
is still needed, sadly...
- Closes issues:
- Compatibility to KSP 1.12.0 is confirmed.
- 2021-0508: 0.2.0.0 (LisiasT) for KSP >= 1.4.1
- Bumping version due a mishap on the latest release on SpaceDock
- Trying to workaround MAS being picky even on hidden resources.
- 2021-0417: 0.1.0.8 (LisiasT) for KSP >= 1.4.1
- Finally diagnosed and fixed an issue on refunding Kerbals on Command Seats (or standalones)
- Reworks the issue #16.
- 2021-0416: 0.1.0.7 (LisiasT) for KSP >= 1.4.1
- Ditched
- 2021-0413: 0.1.0.6 (LisiasT) for KSP >= 1.4.1
- Reworks the Work Around for issue #16, fixing the Stock's over-refunding on
ModuleInventoryPart
.
- Reworks the Work Around for issue #16, fixing the Stock's over-refunding on
- 2021-0412: 0.1.0.5 (LisiasT) for KSP >= 1.4.1
- Fixes the workaround implemented on 0.1.0.4
- 2021-0411: 0.1.0.4 (LisiasT) for KSP >= 1.4.1
- Implements a Work Around for issue #16.
- O pulled this out from my hat, it's not known yet if this will work on every use case.
- Further testings as work in progress. Use this with caution for now.
- Implements a Work Around for issue #16.
- 2021-0409: 0.1.0.3 (LisiasT) for KSP >= 1.4.1
- The problem fixed on 1.0.2 was masking another problem on
Refunding
that, once fixed, regressed the over-billing problem.- GameEvents related to vessels don't work as I expected.
- The solution was to step back a bit, and risking some over-refunding on FMRS on automatic recovery.
- The problem fixed on 1.0.2 was masking another problem on
- 2021-0408: 0.1.0.2 (LisiasT) for KSP >= 1.4.1
- Pretty stupid mistake on
Refunding
fixed. - Updating KSPe Light.
- Pretty stupid mistake on
- 2021-0408: 0.1.0.1 (LisiasT) for KSP >= 1.4.1
- Minor revision to make life easier for Package Managers as CKAN.
- Will allow installing on any KSP >= 1.4.1, even by not having (yet :P) any fix for them.
- Closes Issues:
- #14 Make Recall safe to be installed on any KSP version instead of yelling about not being compatible
- Minor revision to make life easier for Package Managers as CKAN.
- 2021-0404: 0.1.0.0 (LisiasT) for KSP >= 1.8.0
- More versatile (and user hackable) mechanism to activate/deactivate the Fixes (i.e: a way to override the safeties checks)
- Allowing the inactivation of the fixes to be persisted on the craft file and savegame, so you can deactivate a fix on some parts and keep them on others on a craft by craft basis
- Will allow the user to safely keep playing until a new version with a fix/workaround implemented is not released when things goes south.
- Reenabling support for parts with
ModuleCargoPart
- Not all Stackable parts will not be refunded yet.
- More reliable and robust Game Event handling.
- Compatibility with resource changing Add'Ons (as fuel switches) enhanced.
- 2021-0327: 0.0.7.7 (LisiasT) for KSP >= 1.8.0
- Properly implemented the
active
attribute, allowingRefunding
to be deactivate on a part per part basis if something wrong happens on the field. - Reworked the
Refunding
mechanism, injecting the Resource at runtime as needed.- This will hopefully workaround the problem with Fuel Switches and other add'ons that mangle the Resource Pool of the part.
- Preventing
Resourceful
to be applied on parts withModuleCargoPart
,ModuleComet
,ModuleAsteroid
andModuleKerbal
as these are proven problematic on the field with code that handles resources. - The
activate
property of all Modules are now persisted on saving.- Be cautious, this can screw up your savegame.
- Properly implemented the
- 2021-0322: 0.0.7.6 (LisiasT) for KSP >= 1.8.0
- Made the
Refunding
stunt invisible on the U.I., decluttering the widgets.- Thanks for the tip, Hohmannson
- Preventing
Refunding
from messing up Stock Stackable parts - Preventing
Refunding
from messing up Stackable on KIS- No collateral effects expected on this one.
- Added a Sanity Check for
Refunding
on KSP-Recall Startup.
- Made the
- 2021-0308: 0.0.7.5 (LisiasT) for KSP >= 1.8.0
- Fixed a pretty lame mistake on initiating the
Refund
PartModule.
- Fixed a pretty lame mistake on initiating the
- 2021-0307: 0.0.7.4 (LisiasT) for KSP >= 1.8.0
- DITCHED due a lame mistake while fixing a lame mistake.
- 2021-0305: 0.0.7.3 (LisiasT) for KSP >= 1.8.0
- (Properly) Implements a
ugly hack, I mean, a workaround for the KSP 1.11.x bug on recovering funds described on Issue #12.- Thanks a lot to firethorn6 and DarthPointer for reporting the problem and further help on diagnosing it and testing the solution!
- Fixes a deployment mishap for CurseForge
- (Properly) Implements a
- 2021-0303: 0.0.7.2 BETA (LisiasT) for KSP >= 1.8.0
- Enhances further more that
ugly hack, I mean, a workaround for the KSP 1.11.x bug on recovering funds described on Issue #12.- Most, if not all, Add'Ons are expected to be supported directly or indirectly this time.
- Attention please
- DO NOT use this on "production". This thing may be unsafe, as I used some dirty tricks that can backfire later.
- Enhances further more that
- 2021-0303: 0.0.7.1 BETA (LisiasT) for KSP >= 1.8.0
- DITCHED due a mishap on the craft charge on Launch
- 2021-0302: 0.0.7.0 BETA (LisiasT) for KSP >= 1.8.0
- Implements a
ugly hack, I mean, a workaround for the KSP 1.11.x bug on recovering funds described on Issue #12. - Attention please
- DO NOT use this on "production". This thing may be unsafe, as I used some dirty tricks that can backfire later.
- Not all add'ons are guaranteed to work yet, I need to study some affected add'ons in order to detect the most simple way to support them.
- Implements a
- 2021-0209: 0.0.6.1 (LisiasT) for KSP >= 1.8.0
- Updating the KSPe.Light, with a fix on the installment check
- Some minor fixes on the stats of the Sanity Checks.
- Removing the Beta status, the
ChilliongOut
stunt appears to be working fine.
- 2021-0106: 0.0.6.0 BETA (LisiasT) for KSP >= 1.8.0
- Preliminary attempt to overcome the new bug on launching from KSP 1.11
- Check the following posts for more information:
- 2020-1220: 0.0.5.0 (LisiasT) for KSP >= 1.8.0
- Preventing installing Driftless on KSP 1.11.
- Check Issue #10
- Preventing installing Driftless on KSP 1.11.
- 2020-0827: 0.0.4.4 (LisiasT) for KSP >= 1.8.0
- Some tool (and I'm hunting this ****), with all its wisdom, decided to "help me" adding silently a configuration that automatically converts EoL between UNIX and Windows. And did the stunt on a DLL.
- This release fixes the DLL.
- Full history on Forum.
- Some tool (and I'm hunting this ****), with all its wisdom, decided to "help me" adding silently a configuration that automatically converts EoL between UNIX and Windows. And did the stunt on a DLL.
- 2020-0817: 0.0.4.3 (LisiasT) for KSP >= 1.8.0
- Fixes an annoying situation where Decouplers and Docking Ports with
Driftless
blocks fuel to engines above them on the stack.
- Fixes an annoying situation where Decouplers and Docking Ports with
- 2020-0817: 0.0.4.2 (LisiasT) for KSP >= 1.8.0 PRE-RELEASE
- Fixes an annoying situation where Decouplers and Docking Ports with
Driftless
blocks fuel to engines above them on the stack.
- Fixes an annoying situation where Decouplers and Docking Ports with
- 2020-0817: 0.0.4.1 (LisiasT) for KSP >= 1.8.0
- An error on handling parts without
RigidBody
was raining NREs on the KSP.log. Fixed. - A slightly smarter handling of inactive and rigidbodyless parts may save a tiny little bit of CPU time.
- Specialised treatment for Kerbals on EVA, as it was realised that Kerbals drifts a lot more than crafts - by reasons still unknown at this moment.
- An error on handling parts without
- 2020-0815: 0.0.4.0 (LisiasT) for KSP >= 1.8.0
- Adds a Work Around for crafts drifting on the Heading at rest, even when without wheels attached.
- There's another similar problem on the wheels themselves, KSP Recall are still working on this one
- Way smarter selective applying of the Modules when needed.
- Adds a Work Around for crafts drifting on the Heading at rest, even when without wheels attached.
- 2020-0714: 0.0.3.2 (LisiasT) for [1.9.0 <= KSP <= 1.9.1]
- Maintenance Release.
- Better (and safer) deactivation code using info gathered from TweakScale.
- Locking up the current features to work only on 1.9.x (as KSP 1.10 doesn't need them).
- Maintenance Release.
- 2020-0521: 0.0.3.1 (LisiasT) for [1.9.0 <= KSP <= 1.9.1]
- Fixes the 1.9.x Editor glitch on cloning parts with Resources' amount changed.
- 2020-0518: 0.0.3.0 (LisiasT) for [1.9.0 <= KSP <= 1.9.1]
- Adds Sanity Check to prevent misuse.
- New Event
OnPartResourcesChanged
.OnPartResourceChanged
is deprecated, but still works.- Note the S on resources.
- 2020-0305: 0.0.2.3 (LisiasT) for [1.9.0 <= KSP <= 1.9.1] PRE-RELEASE
- 2020-0304: 0.0.2.2 (LisiasT) for [1.9.0 <= KSP <= 1.9.1] PRE-RELEASE
- Allowing Fuel Switches that eliminates all the Resources from a part to be protected
- Embedding KSPe.Light (avoiding an external dependency).
- 2020-0303: 0.0.2.1 (LisiasT) for [1.9.0 <= KSP <= 1.9.1] PRE-RELEASE
- ** DROPPED **
- 2020-0302: 0.0.2.0 (LisiasT) for KSP >= 1.4.1 PRE-RELEASE
- A not so initial Release for Evaluation, but really made right this time. Honest!
- Correctly (I think) implements the Issue #1 "KSP 1.9.x resets resources to prefab while cloning parts".
- Listening to the new Event
OnPartResourceChanged
- Listening to the new Event
- Fixes the Issue #2 "Resourceful is applying the last scaling of a part on every new part"
- 2020-0301: 0.0.1.1 (LisiasT) for KSP >= 1.4.1 PRE-RELEASE
- Initial Release for Evaluation made right this time.
- 2020-0301: 0.0.1.0 (LisiasT) for KSP >= 1.4.1 PRE-RELEASE
- Initial Release for Evaluation
- Currently compatible only with TweakScale