forked from kucjac/uni-logger
-
Notifications
You must be signed in to change notification settings - Fork 0
/
basic.go
307 lines (251 loc) · 7.3 KB
/
basic.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
package unilogger
import (
"fmt"
"io"
"log"
"os"
"strings"
"sync/atomic"
)
var logSequenceID = uint64(0)
/**
Levels
*/
// Level defines a logging level used in BasicLogger.
type Level int
// Following levels are supported in BasicLogger.
const (
DEBUG3 Level = iota
DEBUG2
DEBUG
INFO
WARNING
ERROR
CRITICAL
PRINT
UNKNOWN
)
// IsAllowed checks if the 'other' Level is allowed to be used in compare with 'l' Level.
func (l Level) IsAllowed(other Level) bool {
return other >= l
}
var levelNames = map[Level]string{
DEBUG3: "DEBUG3",
DEBUG2: "DEBUG2",
DEBUG: "DEBUG",
INFO: "INFO",
WARNING: "WARNING",
ERROR: "ERROR",
CRITICAL: "CRITICAL",
PRINT: "INFO",
}
func (l Level) String() string {
return levelNames[l]
}
// ParseLevel parses level from string.
func ParseLevel(level string) Level {
level = strings.ToUpper(level)
for l, name := range levelNames {
if name == level {
return l
}
}
return UNKNOWN
}
/**
Message
*/
// Message is a basic logging record structure used in BasicLogger.
type Message struct {
id uint64
level Level
fmt *string
message *string
args []interface{}
}
// Message prepares the string message based on the format and args private fields
// of the message.
func (m *Message) Message() string {
return m.getMessage()
}
func (m *Message) getMessage() string {
if m.message == nil {
var msg string
if m.fmt == nil {
//println etc.
msg = fmt.Sprint(m.args...)
} else {
msg = fmt.Sprintf(*m.fmt, m.args...)
}
m.message = &msg
}
return *m.message
}
// String returns string that concantates:
// id hash - 4 digits|time formatted in RFC339|level|message.
// Implements fmt.Stringer interface.
func (m *Message) String() string {
msg := fmt.Sprintf("%s|%04x: %s", m.level, m.id, m.getMessage())
return msg
}
/**
BasicLogger
*/
// BasicLogger is simple leveled logger that implements DebugLeveledLogger interface.
// It uses 7 log levels:
// # DEBUG3
// # DEBUG2
// # DEBUG
// # INFO
// # WARNING
// # ERROR
// # CRITICAL
// By default INFO level is used. It may be reset using SetLevel() method.
// It allows to filter the logs by given level.
// I.e. Having BasicLogger with level Set to WARNING, then there would be
// no DEBUG and INFO logs (the hierarchy goes up only).
type BasicLogger struct {
stdLogger *log.Logger
level Level
outputDepth int
}
var _ DebugLeveledLogger = &BasicLogger{}
// NewBasicLogger creates new BasicLogger that shares common sequence id.
// By default it uses DEBUG level. It can be changed later using SetLevel() method.
// BasicLogger uses standard library *log.Logger for logging purpose.
// The arguments used in this function are described in log.New() method.
func NewBasicLogger(out io.Writer, prefix string, flags int) *BasicLogger {
logger := &BasicLogger{
stdLogger: log.New(out, prefix, flags),
level: INFO,
outputDepth: 3,
}
return logger
}
var _ SubLogger = &BasicLogger{}
// SubLogger creates new sublogger for given logger.
func (l *BasicLogger) SubLogger() LeveledLogger {
sub := &BasicLogger{
stdLogger: l.stdLogger,
level: l.level,
outputDepth: 4,
}
return sub
}
var _ LevelSetter = &BasicLogger{}
// SetLevel sets the level of logging for given Logger.
func (l *BasicLogger) SetLevel(level Level) {
l.Debugf("Setting log level to: '%s'", level)
l.level = level
}
// SetOutputDepth set sthe output depth of the basic logger
// the output depth is the standard logger function depths
func (l *BasicLogger) SetOutputDepth(depth int) {
l.outputDepth = depth
}
// GetOutputDepth gets the output depth
func (l *BasicLogger) GetOutputDepth() int {
return l.outputDepth
}
// GetLevel gets current logger level.
func (l *BasicLogger) GetLevel() Level {
return l.level
}
// Debug3 logs a message with DEBUG level.
func (l *BasicLogger) Debug3(args ...interface{}) {
l.log(DEBUG3, nil, args...)
}
// Debug3f logs a formatted message with DEBUG level.
func (l *BasicLogger) Debug3f(format string, args ...interface{}) {
l.log(DEBUG3, &format, args...)
}
// Debug2 logs a message with DEBUG level.
func (l *BasicLogger) Debug2(args ...interface{}) {
l.log(DEBUG2, nil, args...)
}
// Debug2f logs a formatted message with DEBUG level.
func (l *BasicLogger) Debug2f(format string, args ...interface{}) {
l.log(DEBUG2, &format, args...)
}
// Debug logs a message with DEBUG level.
func (l *BasicLogger) Debug(args ...interface{}) {
l.log(DEBUG, nil, args...)
}
// Debugf logs a formatted message with DEBUG level.
func (l *BasicLogger) Debugf(format string, args ...interface{}) {
l.log(DEBUG, &format, args...)
}
// Info logs a message with INFO level.
func (l *BasicLogger) Info(args ...interface{}) {
l.log(INFO, nil, args...)
}
// Infof logs a formatted message with INFO level.
func (l *BasicLogger) Infof(format string, args ...interface{}) {
l.log(INFO, &format, args...)
}
// Print logs a message. Arguments are handled in a log.Print manner.
func (l *BasicLogger) Print(args ...interface{}) {
l.log(PRINT, nil, args...)
}
// Printf logs a formatted message. Arguments are handled in a log.Printf manner.
func (l *BasicLogger) Printf(format string, args ...interface{}) {
l.log(PRINT, &format, args...)
}
// Warning logs a message with WARNING level. Arguments are handled in a log.Print manner.
func (l *BasicLogger) Warning(args ...interface{}) {
l.log(WARNING, nil, args...)
}
// Warningf logs a formatted message with WARNING level. Arguments are handled in a log.Printf manner.
func (l *BasicLogger) Warningf(format string, args ...interface{}) {
l.log(WARNING, &format, args...)
}
// Error logs a message with ERROR level. Arguments are handled in a log.Print manner.
func (l *BasicLogger) Error(args ...interface{}) {
l.log(ERROR, nil, args...)
}
// Errorf logs a formatted message with ERROR level. Arguments are handled in a log.Printf manner.
func (l *BasicLogger) Errorf(format string, args ...interface{}) {
l.log(ERROR, &format, args...)
}
// Fatal logs a message with CRITICAL level. Afterwards the function execute os.Exit(1).
// Arguments are handled in a log.Print manner.
func (l *BasicLogger) Fatal(args ...interface{}) {
l.log(CRITICAL, nil, args...)
os.Exit(1)
}
// Fatalf logs a formatted message with CRITICAL level. Afterwards the function execute os.Exit(1).
// Arguments are handled in a log.Printf manner.
func (l *BasicLogger) Fatalf(format string, args ...interface{}) {
l.log(CRITICAL, &format, args...)
os.Exit(1)
}
// Panic logs a message with CRITICAL level. Afterwards the function panics with given message.
// Arguments are handled in a log.Print manner.
func (l *BasicLogger) Panic(args ...interface{}) {
l.log(CRITICAL, nil, args...)
panic(fmt.Sprint(args...))
}
// Panicf logs a formatted message with CRITICAL level. Afterwards the function panics with given
// formatted message. Arguments are handled in a log.Printf manner.
func (l *BasicLogger) Panicf(format string, args ...interface{}) {
l.log(CRITICAL, &format, args...)
panic(fmt.Sprintf(format, args...))
}
/**
PRIVATE
*/
func (l *BasicLogger) log(level Level, format *string, args ...interface{}) {
if !l.isLevelEnabled(level) {
return
}
msg := &Message{
id: atomic.AddUint64(&logSequenceID, 1),
level: level,
fmt: format,
args: args,
}
l.stdLogger.Output(l.outputDepth, msg.String())
}
func (l *BasicLogger) isLevelEnabled(level Level) bool {
return level >= l.level
}