You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I don't really consider that a bug, more of a feature request. In version 2.0.2 and earlier, I don't use any non-default import settings (as you've seen in the code).
However, all of that is changing in version 2.1. You'll be able to specify most of the built-in import settings for each file format as you're importing a mesh sequence. Version 2.1 is in the Beta phase so all of the new functionality is in place, I'm just working on finding and fixing bugs now. If you'd like to try out the Beta, feel free to grab it from the releases page. And please report any bugs you find. (and take a look at the project wiki; the way you import a mesh sequence has changed.)
About
Current implementation may have a bug not to keep vertex indices when we load
.obj
meshes at Blender 2.83.0.The bug is caused by not setting
split_mode="OFF"
which is attributes ofbpy.ops.import_scene.obj
.Reference: https://docs.blender.org/api/current/bpy.ops.import_scene.html#bpy.ops.import_scene.obj
In naive implementation, I can fix the bug as follows.
Could you fix the bug?
The text was updated successfully, but these errors were encountered: