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data_sprites.h
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data_sprites.h
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uint8_t spriteRockfordIdle[] = {1,2,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,};
uint8_t spriteRockfordBlink[] = {8,2,0x00,0x0C,0x1F,0x3F,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xFC,0xCC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x3F,0x3F,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xFC,0xFC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x3F,0x3F,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xFC,0xFC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x3F,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xFC,0xCC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x1B,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xD8,0xC0,0xC0,0xF0,0x30,0x30,0x3C,};
uint8_t spriteRockfordTap[] = {8,2,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x3C,0x00,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x3C,0x00,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x3C,0x00,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x3C,0x00,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,};
uint8_t spriteRockfordBlinkTap[] = {8,2,0x00,0x0C,0x1F,0x3F,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xFC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x3C,0x00,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x3F,0x3F,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xFC,0xFC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x3C,0x00,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x3F,0x3F,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xFC,0xFC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x3C,0x00,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x3F,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xFC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x3C,0x00,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x0C,0x1F,0x33,0x33,0x1F,0x03,0x0F,0x00,0x30,0xF8,0xCC,0xCC,0xF8,0xC0,0xF0,0x1B,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xD8,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,};
uint8_t spriteRockfordLeft[] = {8,2,0x00,0x07,0x1F,0x33,0x33,0x1F,0x03,0x03,0x00,0xC0,0xF0,0xF0,0xF0,0xF0,0xC0,0xC0,0x03,0x0F,0x03,0x03,0x3F,0x30,0x30,0xF0,0xC0,0xC0,0xC0,0xC0,0xFF,0x03,0x03,0x00,0x00,0x07,0x1F,0x33,0x33,0x1F,0x03,0x03,0x00,0xC0,0xF0,0xF0,0xF0,0xF0,0xC0,0xC0,0x03,0x0F,0x03,0x03,0x3F,0x30,0x30,0xF0,0xC0,0xC0,0xC0,0xC0,0xFF,0x03,0x03,0x00,0x00,0x07,0x1F,0x33,0x33,0x1F,0x03,0x03,0x00,0xC0,0xF0,0xF0,0xF0,0xF0,0xC0,0xC0,0x03,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xC0,0xC0,0xC0,0xC0,0xF0,0x3F,0x03,0x00,0x00,0x00,0x07,0x1F,0x33,0x33,0x1F,0x03,0x00,0x00,0xC0,0xF0,0xF0,0xF0,0xF0,0xC0,0x03,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xC0,0xC0,0xC0,0xC0,0xC0,0xFC,0x0C,0x0C,0x00,0x00,0x07,0x1F,0x33,0x33,0x1F,0x03,0x00,0x00,0xC0,0xF0,0xF0,0xF0,0xF0,0xC0,0x03,0x0F,0x03,0x03,0x03,0x03,0x03,0x0F,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xF0,0x30,0x00,0x00,0x07,0x1F,0x33,0x33,0x1F,0x03,0x00,0x00,0xC0,0xF0,0xF0,0xF0,0xF0,0xC0,0x03,0x0F,0x03,0x03,0x03,0x0F,0x0F,0x03,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x00,0x07,0x1F,0x33,0x33,0x1F,0x03,0x03,0x00,0xC0,0xF0,0xF0,0xF0,0xF0,0xC0,0xC0,0x03,0x0F,0x03,0x03,0x03,0x0F,0x0F,0x0F,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xF0,0x00,0x07,0x1F,0x33,0x33,0x1F,0x03,0x03,0x00,0xC0,0xF0,0xF0,0xF0,0xF0,0xC0,0xC0,0x03,0x0F,0x03,0x03,0x0F,0x0C,0x0C,0x3C,0xC0,0xC0,0xC0,0xC0,0xC0,0xFC,0x0C,0x0C,};
uint8_t spriteRockfordRight[] = {8,2,0x00,0x03,0x0F,0x0F,0x0F,0x0F,0x03,0x03,0x00,0xE0,0xF8,0xCC,0xCC,0xF8,0xC0,0xC0,0x03,0x03,0x03,0x03,0xFF,0xC0,0xC0,0x00,0xC0,0xF0,0xC0,0xC0,0xFC,0x0C,0x0C,0x0F,0x00,0x03,0x0F,0x0F,0x0F,0x0F,0x03,0x03,0x00,0xE0,0xF8,0xCC,0xCC,0xF8,0xC0,0xC0,0x03,0x03,0x03,0x03,0xFF,0xC0,0xC0,0x00,0xC0,0xF0,0xC0,0xC0,0xFC,0x0C,0x0C,0x0F,0x00,0x03,0x0F,0x0F,0x0F,0x0F,0x03,0x03,0x00,0xE0,0xF8,0xCC,0xCC,0xF8,0xC0,0xC0,0x03,0x03,0x03,0x03,0x0F,0xFC,0xC0,0x00,0xC0,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x00,0x03,0x0F,0x0F,0x0F,0x0F,0x03,0x00,0x00,0xE0,0xF8,0xCC,0xCC,0xF8,0xC0,0x03,0x03,0x03,0x03,0x03,0x3F,0x30,0x30,0xC0,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,0x00,0x00,0x03,0x0F,0x0F,0x0F,0x0F,0x03,0x00,0x00,0xE0,0xF8,0xCC,0xCC,0xF8,0xC0,0x03,0x03,0x03,0x03,0x03,0x03,0x0F,0x0C,0xC0,0xF0,0xC0,0xC0,0xC0,0xC0,0xC0,0xF0,0x00,0x00,0x03,0x0F,0x0F,0x0F,0x0F,0x03,0x00,0x00,0xE0,0xF8,0xCC,0xCC,0xF8,0xC0,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0xC0,0xF0,0xC0,0xC0,0xC0,0xF0,0xF0,0xC0,0x00,0x03,0x0F,0x0F,0x0F,0x0F,0x03,0x03,0x00,0xE0,0xF8,0xCC,0xCC,0xF8,0xC0,0xC0,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x0F,0xC0,0xF0,0xC0,0xC0,0xC0,0xF0,0xF0,0xF0,0x00,0x03,0x0F,0x0F,0x0F,0x0F,0x03,0x03,0x00,0xE0,0xF8,0xCC,0xCC,0xF8,0xC0,0xC0,0x03,0x03,0x03,0x03,0x03,0x3F,0x30,0x30,0xC0,0xF0,0xC0,0xC0,0xF0,0x30,0x30,0x3C,};
uint8_t spriteSpace[] = {1,2,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,};
uint8_t spriteSteelWall[] = {1,2,0xFF,0xFF,0xC3,0xD3,0xE3,0xFF,0xFF,0xFF,0xFF,0xFF,0xC3,0xD3,0xE3,0xFF,0xFF,0xFF,0xFF,0xFF,0xC3,0xD3,0xE3,0xFF,0xFF,0xFF,0xFF,0xFF,0xC3,0xD3,0xE3,0xFF,0xFF,0xFF,};
uint8_t spriteSteelWallTile[] = {1,1,0xFF,0xFF,0xC3,0xD3,0xE3,0xFF,0xFF,0xFF,};
uint8_t spriteOutbox[] = {1,2,0xFF,0xFF,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xFF,0xFF,0x03,0x03,0x03,0x03,0x03,0x03,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xFF,0xFF,0x03,0x03,0x03,0x03,0x03,0x03,0xFF,0xFF,};
uint8_t spriteBoulder[] = {1,2,0x07,0x3F,0x5F,0xFB,0xFD,0xFE,0xCF,0xFF,0xC0,0xF0,0xFC,0xFE,0xBF,0xFF,0xFF,0xDD,0xDF,0xFB,0xBF,0xFC,0xFF,0x3D,0x0F,0x03,0xFB,0xFF,0xDF,0xFF,0xFC,0xFC,0x30,0xC0,};
uint8_t spriteDirt[] = {1,2,0x0C,0x33,0x3F,0xF3,0xCF,0x3C,0xFF,0xCF,0x33,0xC3,0x3C,0xF3,0xCF,0xFC,0xCF,0xFC,0x3F,0xF3,0xFC,0x3F,0xCC,0xF0,0xCF,0x30,0xFF,0xFC,0xF3,0x3F,0xCC,0xF3,0x30,0xCC,};
uint8_t spriteBrickWall[] = {4,2,0x80,0x80,0xC0,0xFF,0x02,0x02,0x03,0xFF,0x80,0x80,0xC0,0xFF,0x02,0x02,0x03,0xFF,0x80,0x80,0xC0,0xFF,0x02,0x02,0x03,0xFF,0x80,0x80,0xC0,0xFF,0x02,0x02,0x03,0xFF,0x20,0x20,0x30,0xFF,0x08,0x08,0x0C,0xFF,0x20,0x20,0x30,0xFF,0x08,0x08,0x0C,0xFF,0x20,0x20,0x30,0xFF,0x08,0x08,0x0C,0xFF,0x20,0x20,0x30,0xFF,0x08,0x08,0x0C,0xFF,0x08,0x08,0x0C,0xFF,0x20,0x20,0x30,0xFF,0x08,0x08,0x0C,0xFF,0x20,0x20,0x30,0xFF,0x08,0x08,0x0C,0xFF,0x20,0x20,0x30,0xFF,0x08,0x08,0x0C,0xFF,0x20,0x20,0x30,0xFF,0x02,0x02,0x03,0xFF,0x80,0x80,0xC0,0xFF,0x02,0x02,0x03,0xFF,0x80,0x80,0xC0,0xFF,0x02,0x02,0x03,0xFF,0x80,0x80,0xC0,0xFF,0x02,0x02,0x03,0xFF,0x80,0x80,0xC0,0xFF,};
uint8_t spriteExplosion[] = {3,2,0x00,0x00,0x00,0x00,0x00,0x0C,0x30,0x03,0x00,0x00,0x00,0x00,0x30,0x00,0xC0,0x0C,0x00,0x0C,0x30,0x03,0x00,0x00,0x00,0x00,0xC0,0x00,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x34,0x10,0x31,0x00,0x00,0x00,0x30,0x10,0x0C,0x74,0x04,0x00,0x34,0x11,0x0D,0x0C,0x00,0x00,0x00,0x70,0x40,0x10,0x4C,0xC0,0x00,0x00,0x00,0x00,0x00,0x30,0x03,0x31,0x18,0x20,0xD2,0x00,0x00,0xCC,0x20,0x1C,0x04,0x98,0x08,0x00,0xD8,0x22,0x06,0xC4,0x03,0x30,0x00,0x50,0x4C,0x10,0x44,0x4C,0xC0,0x00,0x00,};
uint8_t spriteDiamond[] = {8,2,0x01,0x03,0x06,0x0D,0x10,0x20,0x55,0xAA,0x80,0xC0,0xA0,0x50,0x08,0x04,0x56,0xAB,0xFF,0x7F,0x2A,0x15,0x08,0x04,0x03,0x01,0xFF,0xFE,0xAC,0x58,0x10,0x20,0x40,0x80,0x01,0x02,0x05,0x08,0x10,0x35,0x6A,0xFF,0x80,0xC0,0x60,0x10,0x08,0x54,0xAA,0xFF,0xFF,0x6A,0x35,0x10,0x08,0x05,0x02,0x01,0xFF,0xAA,0x54,0x08,0x10,0x60,0xC0,0x80,0x01,0x03,0x04,0x08,0x15,0x2A,0x7F,0xFF,0x80,0x40,0x20,0x10,0x58,0xAC,0xFE,0xFF,0xAA,0x55,0x20,0x10,0x0D,0x06,0x03,0x01,0xAB,0x56,0x04,0x08,0x50,0xA0,0xC0,0x80,0x01,0x02,0x04,0x0D,0x1A,0x3F,0x7F,0xAA,0x80,0x40,0x20,0x50,0xA8,0xFC,0xFE,0xAB,0xD5,0x40,0x20,0x15,0x0A,0x07,0x03,0x01,0x55,0x02,0x04,0x58,0xB0,0xE0,0xC0,0x80,0x01,0x02,0x05,0x0A,0x1F,0x3F,0x6A,0xD5,0x80,0x40,0x60,0xB0,0xF8,0xFC,0xAA,0x55,0x80,0x40,0x35,0x1A,0x0F,0x07,0x02,0x01,0x01,0x02,0x54,0xA8,0xF0,0xE0,0xC0,0x80,0x01,0x03,0x06,0x0F,0x1F,0x2A,0x55,0x80,0x80,0x40,0xA0,0xF0,0xF8,0xAC,0x56,0x01,0x80,0x55,0x2A,0x1F,0x0F,0x06,0x03,0x01,0x01,0x56,0xAC,0xF8,0xF0,0xA0,0x40,0x80,0x01,0x02,0x07,0x0F,0x1A,0x35,0x40,0x80,0x80,0xC0,0xE0,0xF0,0xA8,0x54,0x02,0x01,0xD5,0x6A,0x3F,0x1F,0x0A,0x05,0x02,0x01,0x55,0xAA,0xFC,0xF8,0xB0,0x60,0x40,0x80,0x01,0x03,0x07,0x0A,0x15,0x20,0x40,0xD5,0x80,0xC0,0xE0,0xB0,0x58,0x04,0x02,0x55,0xAA,0x7F,0x3F,0x1A,0x0D,0x04,0x02,0x01,0xAB,0xFE,0xFC,0xA8,0x50,0x20,0x40,0x80,};
uint8_t spriteFirefly[] = {4,2,0xAA,0x55,0x80,0x40,0x8A,0x45,0x8B,0x47,0xAA,0x55,0x02,0x01,0xA2,0x51,0xE2,0xD1,0x8B,0x47,0x8A,0x45,0x80,0x40,0xAA,0x55,0xE2,0xD1,0xA2,0x51,0x02,0x01,0xAA,0x55,0x00,0x00,0x2A,0x15,0x2F,0x1F,0x2E,0x1D,0x00,0x00,0xA8,0x54,0xF8,0xF4,0xB8,0x74,0x2E,0x1D,0x2F,0x1F,0x2A,0x15,0x00,0x00,0xB8,0x74,0xF8,0xF4,0xA8,0x54,0x00,0x00,0xAA,0x55,0xBF,0x7F,0xBA,0x75,0xB8,0x74,0xAA,0x55,0xFE,0xFD,0xAE,0x5D,0x2E,0x1D,0xB8,0x74,0xBA,0x75,0xBF,0x7F,0xAA,0x55,0x2E,0x1D,0xAE,0x5B,0xFE,0xFD,0xAA,0x55,0xFF,0xFF,0xEA,0xD5,0xE0,0xD0,0xE2,0xD1,0xFF,0xFF,0xAB,0x57,0x0B,0x07,0x8B,0x47,0xE2,0xD1,0xE2,0xD0,0xEA,0xD5,0xFF,0xFF,0x8B,0x47,0x8B,0x07,0xAB,0x57,0xFF,0xFF,};
uint8_t spriteButterfly[] = {8,2,0x80,0xC0,0xE0,0xF0,0xF8,0xFC,0x02,0x03,0x01,0x03,0x07,0x0F,0x1F,0x3F,0x40,0xC0,0x7F,0xFE,0xFC,0xF8,0xF0,0xE0,0xC0,0x80,0xFE,0x7F,0x3F,0x1F,0x0F,0x07,0x03,0x01,0x80,0xC0,0xE0,0xF0,0xF8,0xFC,0x02,0x03,0x01,0x03,0x07,0x0F,0x1F,0x3F,0x40,0xC0,0x7F,0xFE,0xFC,0xF8,0xF0,0xE0,0xC0,0x80,0xFE,0x7F,0x3F,0x1F,0x0F,0x07,0x03,0x01,0x20,0x30,0x30,0x38,0x3C,0x1C,0x02,0x03,0x04,0x0C,0x0C,0x1C,0x3C,0x38,0x40,0xC0,0x1F,0x3E,0x3C,0x38,0x30,0x30,0x30,0x20,0xF8,0x7C,0x3C,0x1C,0x0C,0x0C,0x0C,0x04,0x08,0x0C,0x0C,0x0C,0x0C,0x0C,0x02,0x03,0x10,0x30,0x30,0x30,0x30,0x30,0x40,0xC0,0x03,0x02,0x0C,0x0C,0x0C,0x0C,0x0C,0x08,0xC0,0x40,0x30,0x30,0x30,0x30,0x30,0x10,0x08,0x0C,0x0C,0x0C,0x0C,0x0C,0x02,0x03,0x10,0x30,0x30,0x30,0x30,0x30,0x40,0xC0,0x03,0x02,0x0C,0x0C,0x0C,0x0C,0x0C,0x08,0xC0,0x40,0x30,0x30,0x30,0x30,0x30,0x10,0x20,0x30,0x30,0x38,0x3C,0x1C,0x02,0x03,0x04,0x0C,0x0C,0x1C,0x3C,0x38,0x40,0xC0,0x1F,0x3E,0x3C,0x38,0x30,0x30,0x30,0x20,0xF8,0x7C,0x3C,0x1C,0x0C,0x0C,0x0C,0x04,0x80,0xC0,0xE0,0xF0,0xF8,0xFC,0x02,0x03,0x01,0x03,0x07,0x0F,0x1F,0x3F,0x40,0xC0,0x7F,0xFE,0xFC,0xF8,0xF0,0xE0,0xC0,0x80,0xFE,0x7F,0x3F,0x1F,0x0F,0x07,0x03,0x01,0x80,0xC0,0xE0,0xF0,0xF8,0xFC,0x02,0x03,0x01,0x03,0x07,0x0F,0x1F,0x3F,0x40,0xC0,0x7F,0xFE,0xFC,0xF8,0xF0,0xE0,0xC0,0x80,0xFE,0x7F,0x3F,0x1F,0x0F,0x07,0x03,0x01,};
uint8_t spriteAmoeba[] = {4,2,0xFF,0xFF,0x7F,0x3F,0x3F,0x3F,0x7F,0xFF,0xBF,0xFF,0xFF,0xFE,0xFE,0xFE,0xFF,0xFF,0xFF,0x7F,0x3F,0x3F,0x3F,0x7F,0xFF,0xFF,0xFF,0xFE,0xFC,0xFC,0xFC,0xFE,0xFF,0xFF,0xFE,0xFF,0xFF,0x7F,0x37,0x7F,0xFF,0xFF,0x1F,0xFF,0xFF,0xFF,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0x1F,0x0F,0x1F,0xFF,0xFF,0xFE,0xFF,0xFF,0xFE,0xFC,0xFE,0xFF,0xFF,0x1F,0xF8,0xFE,0xFF,0xFF,0x7F,0xFF,0xFF,0xFF,0x07,0x1F,0xFF,0xFE,0xFC,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFE,0xF8,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x1F,0x07,0xFE,0xFF,0xFF,0x7F,0x3F,0x7F,0xFF,0xFF,0x1F,0xFF,0xFE,0xFC,0xFC,0xFC,0xFE,0xFF,0xFF,0xFF,0x7F,0x3F,0x7F,0xFF,0xFF,0xFE,0xFF,0xFF,0xFE,0xFC,0xFE,0xFF,0xFF,0x1F,};
uint8_t spriteAscii[] = {59,1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x18,0x18,0x18,0x18,0x18,0x0C,0x00,0x30,0x18,0x18,0x18,0x18,0x18,0x30,0x00,0x10,0x28,0x7C,0x82,0x7C,0x28,0x10,0x00,0x10,0x18,0x1C,0xFE,0x1C,0x18,0x10,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30,0x00,0x00,0x00,0xFE,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x02,0x06,0x0C,0x18,0x30,0x60,0xC0,0x00,0x7C,0xE6,0xE6,0xE6,0xE6,0xFE,0x7C,0x00,0x18,0x38,0x38,0x18,0x18,0x7E,0x7E,0x00,0x7C,0xCE,0x1C,0x38,0x70,0xFE,0xFE,0x00,0x7E,0x0C,0x18,0x0C,0xE6,0xFE,0x7C,0x00,0xC0,0xC0,0xDC,0xFE,0x1C,0x1C,0x1C,0x00,0xFE,0xE0,0xFC,0x06,0xE6,0xFE,0x7C,0x00,0x7C,0xE0,0xFC,0xE6,0xE6,0xFE,0x7C,0x00,0xFE,0x8E,0x1C,0x38,0x70,0xE0,0xE0,0x00,0x7C,0xE6,0x7C,0xE6,0xE6,0xFE,0x7C,0x00,0x7C,0xE6,0xE6,0x7E,0x1C,0x38,0x70,0x00,0x00,0x18,0x18,0x00,0x18,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x7C,0xE6,0xE6,0xFE,0xE6,0xE6,0x00,0xFC,0xE6,0xFC,0xE6,0xE6,0xFE,0xFC,0x00,0x7C,0xE6,0xE0,0xE0,0xE6,0xFE,0x7C,0x00,0xF8,0xEC,0xE6,0xE6,0xE6,0xFC,0xF8,0x00,0xFE,0xE0,0xFC,0xE0,0xE0,0xFE,0xFE,0x00,0xFE,0xE0,0xFC,0xE0,0xE0,0xE0,0xE0,0x00,0x7E,0xE0,0xE0,0xEE,0xE6,0xFE,0x7E,0x00,0xE6,0xE6,0xFE,0xE6,0xE6,0xE6,0xE6,0x00,0x7C,0x38,0x38,0x38,0x38,0x7C,0x7C,0x00,0x06,0x06,0x06,0x06,0xE6,0x7E,0x3C,0x00,0xE6,0xEC,0xF8,0xF8,0xEC,0xE6,0xE6,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xFE,0xFE,0x00,0xC6,0xEE,0xFE,0xD6,0xC6,0xC6,0xC6,0x00,0xE6,0xF6,0xFE,0xFE,0xFE,0xEE,0xE6,0x00,0x7C,0xC6,0xC6,0xC6,0xC6,0xFE,0x7C,0x00,0xFC,0xE6,0xE6,0xFE,0xFC,0xE0,0xE0,0x00,0x3C,0xE6,0xE6,0xE6,0xEC,0x7E,0x36,0x00,0xFC,0xE6,0xE6,0xFC,0xFC,0xE6,0xE6,0x00,0x7C,0xE0,0x7C,0x06,0x06,0xFE,0xFC,0x00,0xFE,0x38,0x38,0x38,0x38,0x38,0x38,0x00,0xE6,0xE6,0xE6,0xE6,0xE6,0xFE,0xFE,0x00,0xE6,0xE6,0xE6,0xE6,0xFE,0x7C,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE6,0xE6,0x3C,0x3C,0xE6,0xE6,0xE6,0x00,0xC6,0xC6,0x7C,0x38,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,};
uint8_t spriteSpaceFlash[] = {10,2,0xB2,0x00,0x00,0x00,0xBA,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0xFC,0x00,0x00,0x00,0xC3,0x00,0x00,0x00,0x6E,0x00,0x00,0x00,0x4E,0x00,0x00,0x00,0x9A,0x00,0x00,0x00,0x8F,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x65,0x00,0x00,0x00,0xF2,0x00,0x00,0x00,0x52,0x00,0x00,0x00,0x84,0x00,0x00,0x00,0x4B,0x00,0x00,0x00,0x57,0x00,0x00,0x00,0x48,0x00,0x00,0x00,0xC6,0x00,0x00,0x00,0xF9,0x00,0x00,0x00,0x67,0x00,0x00,0x00,0xD7,0x00,0x00,0x00,0x8A,0x00,0x00,0x00,0xC6,0x00,0x00,0x00,0x46,0x00,0x00,0x00,0xCA,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x1D,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x43,0x00,0x00,0x00,0x42,0x00,0x00,0x00,0x12,0x00,0x00,0x00,0xB3,0x00,0x00,0x00,0x72,0x00,0x00,0x00,0x49,0x00,0x00,0x00,0x92,0x00,0x00,0x00,0xD0,0x00,0x00,0x00,0xF5,0x00,0x00,0x00,0x7C,0x00,0x00,0x00,0x6E,0x00,0x00,0x00,0xB8,0x00,0x00,0x00,0x81,0x00,0x00,0x00,0xC3,0x00,0x00,0x00,0x97,0x00,0x00,0x00,0x2F,0x00,0x00,0x00,0x47,0x00,0x00,0x00,0xE8,0x00,0x00,0x00,0x62,0x00,0x00,0x00,0xB6,0x00,0x00,0x00,0x21,0x00,0x00,0x00,0x4F,0x00,0x00,0x00,0xE8,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x05,0x00,0x00,0x00,0xD3,0x00,0x00,0x00,0x8A,0x00,0x00,0x00,0xA6,0x00,0x00,0x00,0xC2,0x00,0x00,0x00,0x9C,0x00,0x00,0x00,0xC7,0x00,0x00,0x00,0x8F,0x00,0x00,0x00,0x0C,0x00,0x00,0x00,0xB7,0x00,0x00,0x00,0xF2,0x00,0x00,0x00,0x95,0x00,0x00,0x00,0xDF,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x9B,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0xE9,0x00,0x00,0x00,0xDB,0x00,0x00,0x00,0x26,0x00,0x00,0x00,0x9A,0x00,0x00,0x00,0x50,0x00,0x00,0x00,0x5D,0x00,0x00,0x00,0xA1,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x8E,0x00,0x00,0x00,0x52,0x00,0x00,0x00,0x97,0x00,0x00,0x00,};