/
reward_curve.go
51 lines (38 loc) · 1.06 KB
/
reward_curve.go
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package ngtypes
import (
"math/big"
"github.com/pkg/errors"
)
const (
rewardEra = 1_000_000
maxBlockRewardNG = 10
minBlockRewardNG = 2
floatingBlockRewardNG = maxBlockRewardNG - minBlockRewardNG
registerFeeNG = maxBlockRewardNG
)
var (
minReward = new(big.Int).Mul(NG, big.NewInt(minBlockRewardNG)) // 2NG
floatingReward = new(big.Int).Mul(NG, big.NewInt(floatingBlockRewardNG)) // 8NG
)
// RegisterFee is the fee for registering a new account
var RegisterFee = new(big.Int).Mul(NG, big.NewInt(registerFeeNG))
var (
big1 = big.NewInt(1)
big10 = big.NewInt(10000)
)
var ErrRewardInvalid = errors.New("block reward is invalid")
// GetBlockReward returns the block reward in a specific height
// reward = 2 + 8*(0.9)^Era
func GetBlockReward(height uint64) *big.Int {
reward := new(big.Int).Set(floatingReward)
d := new(big.Int)
era := height / rewardEra
for i := uint64(0); i < era; i++ {
// reward = reward * 0.9
d.Mul(reward, big1)
d.Div(reward, big10)
reward.Sub(reward, d)
}
reward.Add(reward, minReward)
return reward
}