Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Send observations of surroundings in the example game #18

Open
nickm980 opened this issue May 26, 2023 · 0 comments
Open

Send observations of surroundings in the example game #18

nickm980 opened this issue May 26, 2023 · 0 comments
Labels
enhancement New feature or request example-game Issues about the example phaser game

Comments

@nickm980
Copy link
Owner

nickm980 commented May 26, 2023

Observations of surroundings should be sent to the server (state of nearby objects and the nearby agents) whenever

For now, it's fine to have the observations just be the states of the objects and the activities of other agents (the latter would probably help fix issues with multiple agents). smallville#addObservation should work for this requirement

@nickm980 nickm980 added enhancement New feature or request example-game Issues about the example phaser game labels May 26, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request example-game Issues about the example phaser game
Projects
Status: Todo
Development

No branches or pull requests

1 participant