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yeah, i agree. sometimes i just want to simulate some moutain enviroment with a lake but you know, one lake is higher than the other. and the higher one is colder in real life. But in the game there is only one water temperature for every kind of water placed on the map. |
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Alright, but then I would make the temperature of all water bodies indepently configurable with the Brush |
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It would be neat to be able to have the option to control the temperature of an ocean and lake as both masses of water do not always have the same temperature. this would be an awesome feature, and would 100% spark off some intense storm systems. :)
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