Creating Supercell Thunderstorms #78
okienative99
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PS: Sometimes it will create a Squall Line style event when the conditions are right! |
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Hi!
So, I think I figured out the recipe for creating supercells with "tornadoes." I've been working on this for a while until I got the perfect settings to create powerful updrafts with strong CAPE values. The storms will start to fire off once the wind speeds up and the dewpoint temps increase. You will start to see dust getting kicked up before the storms form. This typically happens in the Great Plains where I live when strong southwesterly winds increase from the west and merge with the moisture from the Gulf of Mexico. Though this is a 2-D map, I believe this simulated a very close severe weather-style set up.
Once the updrafts start to fire, you will see hail forming then falling in a downdraft which then balances out the updraft creating a "tornado" from the dust being kicked up. Since the upper level winds are moving the storms fast, the updraft will stay sustained for a longer period of time before the downdraft overpowers it. Then creating new storms to fire off on a cold boundary created from the dying storm.
The map:
You must ensure you have a 'gulf' or large body of water somewhere on the map. I like to add mine to the far left and land on the right. The land must be completely flat to sustain powerful updrafts with no disruptions. Make sure to have plenty of vegetation with some dry spots to simulate drought and allow for dust to be picked up. (This will get sucked into the updraft causing a tornado.)
Control settings below:
Fluid
Voriticy: 0.01.
Wind: 0.19.
Global heating: -0.0001
Radiation
Latitude: 34 (Oklahoma sits at this latitude. A state known for powerful tornadoes.)
Month: 5 (May)
Sun Intensity: 2
IR Multiplier: 0
Water
Lake/Sea temp: 26.7
Land Evaporation: max
Lake/Sea Evaporation: max
Evaporation Heat: max
Water weight: max
Precipitation
Spawn rate: max
Snow Density: 0.16
Fall speed: max
Growth Rate 0c: 0.001
Growth Rate -30c: max
Freezing rate: max
Melting rate: max
Evaporation rate: max
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