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UV layer detection #47

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neomonkeus opened this issue Nov 7, 2012 · 2 comments
Closed

UV layer detection #47

neomonkeus opened this issue Nov 7, 2012 · 2 comments
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Bug Issue with specific functionality not working as intended but overall plugin is working. Critical Issue has been classified as blocking the plugin from working Improvement The issue improves on existing functionality
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@neomonkeus
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Failure to set the which UV layer to map to result in an empty string querying the dict. This causes the script to stop executing as there is no layer with an empty string as name.

Desired behaviour is to inform user they have failed to set the layer mapping and inform them which object this problem has occured on.

@Ghostwalker71
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I Added a fix for this issue, It's in my fix/uv_layer_detection branch.
Note it is built on top of my bmesh_and_texture branch but the edits don't overlap.

@neomonkeus
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Once a pull request has been merged in dev, then a back reference is all that is needed before closing this issue.

@neomonkeus neomonkeus added this to To Do in Mesh System via automation May 30, 2018
Mesh System automation moved this from To Do to Done Sep 26, 2021
Blender 2.8 Support automation moved this from To do to Done Sep 26, 2021
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Labels
Bug Issue with specific functionality not working as intended but overall plugin is working. Critical Issue has been classified as blocking the plugin from working Improvement The issue improves on existing functionality
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Mesh System
  
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3 participants