"Some polygons of HeadMale not assigned to any body part." when exporting unmodified Fallout 3 model #603
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Labels
Bug
Issue with specific functionality not working as intended but overall plugin is working.
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Issue Overview
When trying to modify the default Fallout 3 head mesh I am unable to export the mesh due to the error:
I also tried to import the default Fallout 3 head mesh and export it without any modifications, the same error occurs. All faces are highlighted after the export fails, but all of the faces are already assigned to vertex groups.
Version Information
Blender Niftools Addon Version Info
Blender Niftools Addon - v0.1.0
Blender Version Info
Blender 3.6.0
Platform information
Windows 10
Context
Context is attempting to modify default head mesh for Fallout 3, I'm really just trying to zero out the shape keys in the EGM but I can't even get the unmodified mesh to re-export.
Steps to Reproduce
Expected Result
Model exports to NIF succesfully.
Actual Result
The above error appears and already assigned vertices are highlighted. No NIF is created.
Possible Fix
I don't know.
Screenshot
Logs and Files
Info Bar Output
Blender Info Log.txt
Console Output
Blender console Log.txt
Blend File
imported.zip
Nif File
headhuman.zip
Similar Known Issues
#496
Additional Information
N/A
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