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GameAssistant.csproj
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GameAssistant.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<NoWarn>CA1416</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.3.106">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="OpenCvSharp4" Version="4.9.0.20240103" />
<PackageReference Include="OpenCvSharp4.runtime.win" Version="4.9.0.20240103" />
<PackageReference Include="System.Drawing.Common" Version="8.0.5" />
<PackageReference Include="Tesseract" Version="5.2.0" />
<PackageReference Include="Tesseract.Drawing" Version="5.2.0" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="NativeMethods.txt" />
</ItemGroup>
<ItemGroup>
<None Update="assets\HeroesHordes\close.jpg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="assets\HeroesHordes\end.jpg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="assets\HeroesHordes\noEnergy.jpg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="assets\HeroesHordes\reward.jpg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="assets\HeroesHordes\timer.jpg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="assets\HeroesHordes\wave.jpg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="tessdata\eng.traineddata">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="test.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Folder Include="logs\" />
</ItemGroup>
</Project>