Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Often, exiting to the main menu can result in the girlfriend animation increasing to unintended speeds. #12

Closed
MultiXIII opened this issue Nov 17, 2020 · 2 comments

Comments

@MultiXIII
Copy link

This is just a small animation bug in the main menu when returning to the main menu at any time. The method I have found to reproduce the most reliably follows: Start the game. From the mode select menu return to the main menu and observe the bug.

@ninjamuffin99
Copy link
Member

Ah yeah, known about this for a lil bit. It's cause of the weird way I programemd the beat-sync logic. I think I might have something in mind to fix it all up.

ninjamuffin99 added a commit that referenced this issue Nov 18, 2020
@ninjamuffin99
Copy link
Member

fixed this wit ff649ae , coming Friday in 0.2.2 update!

bbpanzu pushed a commit to bbpanzu/Funkin that referenced this issue Apr 1, 2021
kudorado pushed a commit to kudorado/Funkin that referenced this issue Jul 18, 2021
kudorado pushed a commit to kudorado/Funkin that referenced this issue Jul 18, 2021
ninjamuffin99 added a commit that referenced this issue Mar 9, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants