Mortal Kombat 11: inputs are inconsistent #27
Palermo9
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Hello, I attempted to use the program to execute a simple super move in Mortal Kombat 11 (d f+attack). The move never comes out in this notation. After some iterations, the best way to execute a move that I found is [d] W1 ]d[+[f] W1 ]f[+attack. This is not very efficient. Additionally, the input is inconsistent: the move is executed in about 50% cases; in other cases, some inputs are swallowed. It is unclear if this is an issue of the MK11 buffer or my bad scripting. Are you planning to test the program on MK11 or at least to provide a simple test script, to see how it should look like for this game? Thanks.
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