Pause buffering #38
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I'm not sure what you mean by "perfect pause buffering". Do you mean something along "pause, un-pause for 1 frame, pause again"? Regardless, you can use two instances of Eddienput (toggle |
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I'm looking for a way to easily measure frame data in GGST, and I'd like a way to easily perform perfect pause buffering. Would that be possible using Eddienput?
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