02UM frame drops during playback #7
ArooLee
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Technical support
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I doubt it’ll come down to them, but it may be helpful if you post your specs. I don’t have 02UM so I can’t test this on my setup. |
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A change introduced in v1.1 may help with this. |
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Using the kof_keyboard.json config file I have set up a simple recording that inputs qcf+A, low blocks for 120f, releases low block, and then repeats that sequence 2 additional times. During the playback of that (and any other sequence), frames are being dropped in the game. I've recorded a video and posted it below. There are some instances where you can hear my stick inputs but they aren't registered by the game as they are inputted during a particularly bad hangup.
I've tried the following:
I've tested the bot in GG+R and it performs as expected without any hiccups. Another user rylander is experiencing the same issues as I've described above with 02UM.
2021-04-07.13-41-42.mp4
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