forked from Azure/azure-storage-azcopy
/
iff.go
115 lines (99 loc) · 2.83 KB
/
iff.go
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// Copyright © 2017 Microsoft <wastore@microsoft.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package common
// GetBlocksRoundedUp returns the number of blocks given sie, rounded up
func GetBlocksRoundedUp(size uint64, blockSize uint64) uint16 {
return uint16(size/blockSize) + Iffuint16((size%blockSize) == 0, 0, 1)
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// inline if functions
func IffError(test bool, trueVal, falseVal error) error {
if test {
return trueVal
}
return falseVal
}
func IffString(test bool, trueVal, falseVal string) string {
if test {
return trueVal
}
return falseVal
}
func IffUint8(test bool, trueVal, falseVal uint8) byte {
if test {
return trueVal
}
return falseVal
}
func Iffint8(test bool, trueVal, falseVal int8) int8 {
if test {
return trueVal
}
return falseVal
}
func Iffuint16(test bool, trueVal, falseVal uint16) uint16 {
if test {
return trueVal
}
return falseVal
}
func Iffint16(test bool, trueVal, falseVal int16) int16 {
if test {
return trueVal
}
return falseVal
}
func Iffuint32(test bool, trueVal, falseVal uint32) uint32 {
if test {
return trueVal
}
return falseVal
}
func Iffint32(test bool, trueVal, falseVal int32) int32 {
if test {
return trueVal
}
return falseVal
}
func Iffuint64(test bool, trueVal, falseVal uint64) uint64 {
if test {
return trueVal
}
return falseVal
}
func Iffint64(test bool, trueVal, falseVal int64) int64 {
if test {
return trueVal
}
return falseVal
}
func Iffloat64(test bool, trueVal, falseVal float64) float64 {
if test {
return trueVal
}
return falseVal
}
// used to get properties in a safe, but not so verbose manner
func IffStringNotNil(wanted *string, instead string) string {
if wanted == nil {
return instead
}
return *wanted
}