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Merge: Asteronits: add sounds and decouple app::audio from mnit
Add some sound effects to Asteronits, when opening fire, on asteroid explosion and on collisions with the ship. There is no sound for the thruster because the pause feature is currently broken on Android and inexistant on GNU/Linux. Also update app::soounds so they no longer depend on mnit and now rely only on app.nit. Pull-Request: #1901 Reviewed-by: Jean Privat <jean@pryen.org>
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# This file is part of NIT ( http://www.nitlanguage.org ). | ||
# | ||
# Licensed under the Apache License, Version 2.0 (the "License"); | ||
# you may not use this file except in compliance with the License. | ||
# You may obtain a copy of the License at | ||
# | ||
# http://www.apache.org/licenses/LICENSE-2.0 | ||
# | ||
# Unless required by applicable law or agreed to in writing, software | ||
# distributed under the License is distributed on an "AS IS" BASIS, | ||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
# See the License for the specific language governing permissions and | ||
# limitations under the License. | ||
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import ::android::platform | ||
import ::android::vibration | ||
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import asteronits | ||
import touch_ui | ||
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redef class Ship | ||
redef fun hit | ||
do | ||
super | ||
app.vibrator.vibrate 20 | ||
end | ||
end | ||
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redef class Asteroid | ||
redef fun destroy | ||
do | ||
super | ||
app.vibrator.vibrate 10 | ||
end | ||
end |
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