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Settings completely missing from the menu #23

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polypoyo opened this issue Dec 13, 2023 · 2 comments
Closed

Settings completely missing from the menu #23

polypoyo opened this issue Dec 13, 2023 · 2 comments

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@polypoyo
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Version: Godot_v4.1.3-stable_linux

To reproduce:

  1. Add plugin a project using AssetLib. Enable.
  2. Restart editor
  3. Search for Importality in the project settings, toplevel general
  4. Notice that it's not there

I'm getting the error The project settging "importality/aseprite_or_libre_sprite_command" is not specified!Specify it in Projest Settings -> General -> Importality. in the output console so the editor is definitely loading the plugin. Manually specifying the setting does not seem to work either.

@polypoyo
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Solved. Turns out it was in the editor settings. Message should be updated but that's a separate issue.

@polypoyo polypoyo closed this as not planned Won't fix, can't repro, duplicate, stale Dec 13, 2023
@nklbdev
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nklbdev commented Dec 13, 2023

Thanks for reminding me!
I have posted this information on the main page of the repository.
I need to update the documentation on the wiki, but I just can't seem to find the time to do it. Very busy with main work(((

I'll try to update the console messages and documentation this week.

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