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Gracefully handle missing .DAT files #57

Closed
Tracked by #23 ...
nmlgc opened this issue Dec 30, 2023 · 1 comment
Closed
Tracked by #23 ...

Gracefully handle missing .DAT files #57

nmlgc opened this issue Dec 30, 2023 · 1 comment
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Enhancement New feature or request Portability Porting the game away from 32-bit Windows

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@nmlgc
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nmlgc commented Dec 30, 2023

Right now, the game simply crashes whenever it tries to access files from nonexistent .DAT files. Handling this situation more gracefully will probably be a requirement for Linux distribution packages, but it'd be good investment in user-friendliness in any case. A minimal version of #23, so to speak.

For a start, it should be enough to show a message box explaining the situation and which files are required where. An in-engine directory browser would definitely be overkill, and come with lots of usability issues. (Incremental filtering of the current directory by typing? Copy-and-paste? Where would we stop?!)

@nmlgc nmlgc added Enhancement New feature or request Portability Porting the game away from 32-bit Windows Modding and removed Modding labels Dec 30, 2023
This was referenced Dec 30, 2023
@nmlgc nmlgc self-assigned this Jan 30, 2024
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nmlgc commented Jan 30, 2024

Will be included in the big delivery for #9.

@nmlgc nmlgc closed this as completed in d84aeea Mar 9, 2024
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Labels
Enhancement New feature or request Portability Porting the game away from 32-bit Windows
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