The code is still here and you can still clone it, however the library will not receive any more updates or support.
Easily handle errors and present them to the user in a nice way.
github "nodes-ios/Blobfish" ~> 1.0
Last versions compatible with lower Swift versions:
Swift 2.3
github "nodes-ios/Blobfish" == 0.2.0
Swift 2.2
github "nodes-ios/Blobfish" == 0.1.2
TODO: Add instructions
In your AppDelegate's applicationDidFinishLaunching:launchOptions:
function first do the basic setup of Blobfish:
Blobfish.AlamofireConfig.blobForTokenExpired = {
let action = Blob.AlertAction(title: "Ok", handler: {
// Your custom actions on token expired go here
})
return Blob(title: "Token Expired",
style: .Alert(message: "Your token has expired. Please log in again.", actions: [action]))
}
Blobfish.AlamofireConfig.blobForUnknownError = { _, _ in
let action = Blob.AlertAction(title: "Ok", handler: nil)
return Blob(title: "Uknown Error",
style: .Alert(message: "Unknown error happened, please try again.", actions: [action]))
}
Blobfish.AlamofireConfig.blobForConnectionError = { _ in
return Blob(title: "Connection error, please try again.", style: .Overlay)
}
There is an extension to Alamofire Response
to make it adhere to the Blobbable
protocol, so handling errors in your callbacks should be a breeze.
func doSomeRequest(completion: Response<AnyObject, NSError> -> Void) { ... }
// ...
doSomeRequest(completion: { response in
switch response.result {
case .Failure(_):
// First, handle your custom error codes manually
if response.response?.statusCode == 870 {
// Your code to handle a custom error code
} else {
// Fallback to Blobfish
Blobfish.sharedInstance.handle(response)
}
default: break
})
Made with ❤️ at Nodes.
Blobfish is available under the MIT license. See the LICENSE file for more info.