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Research pure JS rendering #17

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Mr0grog opened this issue Jan 25, 2013 · 1 comment
Open

Research pure JS rendering #17

Mr0grog opened this issue Jan 25, 2013 · 1 comment
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@Mr0grog
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Mr0grog commented Jan 25, 2013

Look into whether we could render in pure JS as well as through node-canvas. It's possible we could be speedier by not crossing the JS/C++ boundary. This would probably let us do some crazier things like different blending modes, too.

That said, however, this will be a lot of work for (likely) minor gain. We have bigger optimization bottlenecks at the moment.

@bensheldon
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A start at least for how to render a png: npmjs Not sure if we want to define an intermediary format (e.g. SVG) and worry about the actual rasterization later.

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