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[1.20.1-4.0.2] The configuration option "invulnerable" does not take full effect. #65

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Junnaturefox opened this issue Nov 6, 2023 · 2 comments

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@Junnaturefox
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Junnaturefox commented Nov 6, 2023

According to the description in custom-bingos.md, the "invulnerable" option allows the player to resist most damage and automatically restore the player's Hunger Value.
However, when I actually played the game, I found that this option did not seem to be fully effective, but only helped me to automatically restore my Hunger Value, and did not make me immune to any other damage.

Mod version : 4.0.2
The logs :
https://mclo.gs/QZXpsYH
The setting I use :

{
  "game": {
    "win_condition": "bongo.default",
    "invulnerable": true,
    "pvp": false,
    "friendly_fire": false,
    "time": "unlimited",
    "consume_items": false,
    "lock_task_on_death": false,
    "teleports_per_team": 0,
    "leaderboard": false,
    "lockout": false
  },
  "level": {
    "teleporter": "bongo.default",
    "teleport_radius": 10000
  },
  "equipment": {
    "inventory": [],
    "backpack": [
      {
        "item": "minecraft:stone_sword"
      },
      {
        "item": "minecraft:wooden_sword"
      }
    ],
    "emergency": [],
    "offhand": {
      "item": "minecraft:air",
      "count": 0
    },
    "head": {
      "item": "minecraft:air",
      "count": 0
    },
    "chest": {
      "item": "minecraft:air",
      "count": 0
    },
    "legs": {
      "item": "minecraft:air",
      "count": 0
    },
    "feet": {
      "item": "minecraft:air",
      "count": 0
    }
  }
}
@Junnaturefox
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Tested with only Bongo and LibX loaded and the issue still exists

@noeppi-noeppi
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Fixed in 1.20.1-4.0.3.

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