-
Notifications
You must be signed in to change notification settings - Fork 2
/
ZoneEntry.go
171 lines (146 loc) · 3.65 KB
/
ZoneEntry.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
package eqStruct
import (
"github.com/nomoresecretz/ghoeq-common/proto/eqstruct"
"google.golang.org/protobuf/proto"
)
type ZoneEntryServer struct {
Checksum []byte // 000 Len4
Type uint8 // 004
Name string // 005 MAX64
Unknown70 []byte // 70
ZoneId uint32 // 72
PosY float32 // 0076
PosX float32 // 0080
PosZ float32 // 0084
Heading float32 // 0088
MyChar int32 // 140
HPMax uint32 // 156
HPCur uint32 // 160
GuildId uint16 // 164
Class uint8 // 173
Race uint16 // 174
Gender uint8 // 176
Level uint8 // 177
Invis uint8 // 178
Sneaking uint8 // 179
PVP uint8 // 180
bPointer int
}
func (p *ZoneEntryServer) EQType() EQType { return EQT_ZoneEntryServer }
func (p *ZoneEntryServer) bp() *int { return &p.bPointer }
func (p *ZoneEntryServer) Unmarshal(b []byte) (int, error) {
p.bPointer = 0
if err := EQRead(b, p, &p.Checksum, 4); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.Type, 0); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.Name, 64); err != nil {
return 0, err
}
p.bPointer = 70
if err := EQRead(b, p, &p.Unknown70, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.ZoneId, 2); err != nil {
return 0, err
}
/*
if err := EQRead(b, p, &p.PosX, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.PosY, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.PosZ, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.Heading, 2); err != nil {
return 0, err
}
*/
p.bPointer = 156
if err := EQRead(b, p, &p.HPMax, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.HPCur, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.GuildId, 2); err != nil {
return 0, err
}
p.bPointer = 173
if err := EQRead(b, p, &p.Class, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.Race, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.Gender, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.Level, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.Invis, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.Sneaking, 2); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.PVP, 2); err != nil {
return 0, err
}
return p.bPointer, nil
}
func (p *ZoneEntryServer) Proto() *eqstruct.ZoneEntryServer {
return &eqstruct.ZoneEntryServer{
Checksum: p.Checksum,
Type: uint32(p.Type),
Name: p.Name,
Unknown_70: p.Unknown70,
ZoneId: p.ZoneId,
PosY: p.PosY,
PosX: p.PosX,
PosZ: p.PosZ,
Heading: p.Heading,
MyChar: p.MyChar,
HpMax: p.HPMax,
HpCur: p.HPCur,
GuildId: int32(p.GuildId),
Class: uint32(p.Class),
Race: uint32(p.Race),
Gender: uint32(p.Gender),
Level: uint32(p.Level),
Invis: uint32(p.Invis),
Sneaking: uint32(p.Sneaking),
Pvp: uint32(p.PVP),
}
}
func (p *ZoneEntryServer) ProtoMess() proto.Message {
return p.Proto()
}
type ZoneEntryClient struct {
Unknown000 uint32
CharName string
bPointer int
}
func (p *ZoneEntryClient) EQType() EQType { return EQT_ZoneEntryClient }
func (p *ZoneEntryClient) bp() *int { return &p.bPointer }
func (p *ZoneEntryClient) Unmarshal(b []byte) (int, error) {
p.bPointer = 0
if err := EQRead(b, p, &p.Unknown000, 0); err != nil {
return 0, err
}
if err := EQRead(b, p, &p.CharName, 64); err != nil {
return 0, err
}
return p.bPointer, nil
}
func (p *ZoneEntryClient) Proto() *eqstruct.ZoneEntryClient {
return &eqstruct.ZoneEntryClient{}
}
func (p *ZoneEntryClient) ProtoMess() proto.Message {
return p.Proto()
}