/
hiscore.cpp
494 lines (415 loc) · 9.77 KB
/
hiscore.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
/*
* PROPRIETARY INFORMATION. This software is proprietary to POWDER
* Development, and is not to be reproduced, transmitted, or disclosed
* in any way without written permission.
*
* Produced by: Jeff Lait
*
* POWDER Development
*
* NAME: hiscore.cpp ( POWDER Library, C++ )
*
* COMMENTS:
* Manages high score table
*/
#include <stdio.h>
#include "hiscore.h"
#include "sramstream.h"
#include "creature.h"
#include "gfxengine.h"
#include "map.h"
#include "victory.h"
#include "msg.h"
#define MAX_SCORES 15
#define FLAG_WON 2
#define FLAG_HAVEHEART 1
#define FLAG_NOONE 4
// #pragma pack(push, 1)
int glbVersion = 117;
int glbSaveCount = 0;
bool glbIsNewGame = false;
bool glbRNGValid = false;
int glbRNGSeed = 0;
extern u8 *getGlobalActionStrip();
extern void saveOptions(SRAMSTREAM &is);
extern void loadOptions(SRAMSTREAM &os);
void
saveActionStrip(SRAMSTREAM &os)
{
// Save the memory on the GBA...
#ifdef HAS_STYLUS
u8 *astrip = getGlobalActionStrip();
os.writeRaw((char *) astrip, 50);
#endif
}
void
loadActionStrip(SRAMSTREAM &is)
{
// Save the memory on the GBA...
#ifdef HAS_STYLUS
u8 *astrip = getGlobalActionStrip();
is.readRaw((char *) astrip, 50);
#endif
}
struct HISCORE_ENTRY
{
// score of this character
u16 score;
// Number of turns taken.
u16 turns;
// Up to 8 chars in name.
char name[8];
// Max depth, death depth
u8 maxdlevel, deathdlevel;
// Magic die & Hit die
s16 mp, hp;
u8 mpdie, hitdie;
// What version
u8 version;
// Flags for winning, etc.
u8 deathflag;
};
// #pragma pack(pop)
HISCORE_ENTRY glbScoreList[MAX_SCORES];
int
hiscore_savecount()
{
return glbSaveCount;
}
void
hiscore_setsavecount(int newval)
{
glbSaveCount = newval;
}
void
hiscore_bumpsavecount()
{
if (hiscore_savecount() < 100)
hiscore_setsavecount(hiscore_savecount()+1);
}
void
hiscore_flagnewgame(bool isnewgame)
{
glbIsNewGame = isnewgame;
}
bool
hiscore_isnewgame()
{
return glbIsNewGame;
}
bool
hiscore_advancedmode()
{
if (glbScoreList[MAX_SCORES-1].turns == 0)
return false;
else
return true;
}
void
hiscore_clearEntry(HISCORE_ENTRY *entry)
{
strcpy(entry->name, "No One");
entry->maxdlevel = entry->deathdlevel = 0;
entry->mp = entry->hp = 0;
entry->mpdie = entry->hitdie = 0;
entry->deathflag = FLAG_NOONE;
entry->score = 0;
entry->turns = 0;
entry->version = glbVersion;
}
void
hiscore_saveEntry(SRAMSTREAM &os, HISCORE_ENTRY *entry)
{
os.writeRaw((char *)entry, sizeof(HISCORE_ENTRY));
}
void
hiscore_loadEntry(SRAMSTREAM &is, HISCORE_ENTRY *entry)
{
is.readRaw((char *)entry, sizeof(HISCORE_ENTRY));
}
void
hiscore_formatScore(char *line1, char *line2,
HISCORE_ENTRY *entry, bool highlight)
{
char name[9];
const char *state;
int i;
// Null terminate name.
memcpy(name, entry->name, 8);
name[8] = 0;
// Add spaces to name.
for (i = 0; i < 8; i++)
if (!name[i])
break;
for (; i < 8; i++)
name[i] = ' ';
// Format:
// 123456789012345678901234567890
// +Brask Hhit/hdMmag/md Ldd/md
// Heart $65536 t:83323 v061
sprintf(line1, "%c%s%c%03d/%02d%c%03d/%02d %c%02d/%02d",
(highlight ? '+' : ' '),
name,
SYMBOL_HEART,
entry->hp, entry->hitdie,
SYMBOL_MAGIC,
entry->mp, entry->mpdie,
SYMBOL_DLEVEL,
entry->deathdlevel, entry->maxdlevel);
if (entry->deathflag & FLAG_WON)
state = "Won!";
else if (entry->deathflag & FLAG_HAVEHEART)
state = "Heart";
else
state = "Dead";
sprintf(line2, " %s $%d t:%d v%03d", state, entry->score, entry->turns, entry->version);
}
void
hiscore_init()
{
SRAMSTREAM is;
// Load the hiscore, which triggers the appropriate rebuilding
hiscore_load(is);
}
int
hiscore_getversion()
{
return glbVersion;
}
void
hiscore_load(SRAMSTREAM &is)
{
char prefix[6];
bool clearsave = false, keepscore = true;
int i;
u8 version;
u8 data;
is.readRaw(prefix, 6);
if (memcmp(prefix, "POWDER", 6))
{
// This is an invalid memory chunk, rebuild!
clearsave = true;
keepscore = false;
for (i = 0; i < MAX_SCORES; i++)
{
hiscore_clearEntry(&glbScoreList[i]);
}
}
else
{
// Check the version number.
is.readRaw((char *) &version, 1);
if (version != hiscore_getversion())
{
// Invalid version, hiscore is cool, but wipe save.
clearsave = true;
}
}
// Read save count.
is.readRaw((char *) &data, 1);
if (clearsave)
{
// Consider it invalid.
glbSaveCount = 0;
}
else
{
glbSaveCount = data;
}
// Read the score entries.
HISCORE_ENTRY blank;
for (i = 0; i < MAX_SCORES; i++)
{
if (keepscore)
hiscore_loadEntry(is, &glbScoreList[i]);
else
hiscore_loadEntry(is, &blank);
}
// Read random seed and action bars settings.
// These are reset with every new version since we don't want
// to guarantee that ACTION_NAMEs or SPELL_NAMEs are consistent.
glbRNGValid = false;
if (!clearsave)
{
glbRNGValid = true;
is.readRaw((char *) &glbRNGSeed, sizeof(glbRNGSeed));
loadActionStrip(is);
loadOptions(is);
}
// If the memory was entirely corrupt, rewrite with the valid stuff.
if (!keepscore)
{
SRAMSTREAM os;
hiscore_save(os);
hamfake_endWritingSession();
}
}
void
hiscore_save(SRAMSTREAM &os)
{
int i;
u8 data;
os.writeRaw("POWDER", 6);
data = hiscore_getversion();
os.writeRaw((char *) &data, 1);
data = glbSaveCount;
os.writeRaw((char *) &data, 1);
for (i = 0; i < MAX_SCORES; i++)
{
hiscore_saveEntry(os, &glbScoreList[i]);
}
// Write out the current RNG value.
glbRNGSeed = rand_getseed();
os.writeRaw((const char *) &glbRNGSeed, sizeof(glbRNGSeed));
saveActionStrip(os);
saveOptions(os);
}
void
hiscore_display(HISCORE_ENTRY *bonus, bool ischeater)
{
int i;
char line1[100], line2[100];
bool bonuswon, curwon, hadbonus;
int place = -1;
hadbonus = false;
if (bonus)
hadbonus = true;
bonuswon = false;
if (bonus && (bonus->deathflag & FLAG_WON))
bonuswon = true;
for (i = 0; i < MAX_SCORES; i++)
{
// Check to see if we insert bonus.
curwon = (glbScoreList[i].deathflag & FLAG_WON) ? true : false;
// We only compare winners with other winners. A winner always
// scores higher than a loser.
if ((!ischeater && bonus) &&
((bonus->score >= glbScoreList[i].score && (curwon == bonuswon))
|| (bonuswon && !curwon)
)
)
{
hiscore_formatScore(line1, line2, bonus, true);
gfx_pager_addsingleline(line1);
gfx_pager_addsingleline(line2);
bonus = 0;
place = i;
}
// Ignore empty entries.
if (glbScoreList[i].deathflag & FLAG_NOONE)
continue;
hiscore_formatScore(line1, line2, &glbScoreList[i], false);
gfx_pager_addsingleline(line1);
gfx_pager_addsingleline(line2);
}
// If still no bonus, put at end.
if (bonus)
{
gfx_pager_addsingleline("... ...");
hiscore_formatScore(line1, line2, bonus, true);
gfx_pager_addsingleline(line1);
gfx_pager_addsingleline(line2);
}
// Inform user how they placed:
if (hadbonus)
{
BUF buf;
if (place >= 0)
{
BUF placename = gram_createplace(place+1);
buf.sprintf("You came in %s place! ", placename.buffer());
}
else if (ischeater)
{
buf.reference("Your save scumming disqualified you from the list. ");
}
else
{
buf.reference("You did not make the high score list. ");
}
msg_report(buf);
}
int center;
if (place < 0)
center = MAX_SCORES * 2;
else
center = place * 2;
if (!hadbonus)
center = 0;
gfx_pager_display(center);
}
bool
hiscore_addAndDisplayEntry(MOB *mob, bool haswon, bool ischeater)
{
int score;
int i, j;
bool hasheart;
HISCORE_ENTRY newentry;
hiscore_clearEntry(&newentry);
score = mob->calcScore(haswon);
hasheart = mob->hasItem(ITEM_BLACKHEART);
newentry.score = score;
if (speed_gettime() >= 65535)
newentry.turns = 65535;
else
newentry.turns = speed_gettime();
// Compute the current and final depths.
MAP *map, *lastmap;
int maxdepth, depth;
depth = glbCurLevel->getDepth();
lastmap = glbCurLevel;
for (map = glbCurLevel; map; map = map->getMapDown(false))
{
lastmap = map;
}
maxdepth = lastmap->getDepth();
// copy avatar name.
memcpy(newentry.name, glbAvatarName, 8);
newentry.deathdlevel = depth;
newentry.maxdlevel = maxdepth;
newentry.mp = mob->getMP();
newentry.hp = mob->getHP();
newentry.mpdie = mob->getMagicDie();
newentry.hitdie = mob->getHitDie();
newentry.version = hiscore_getversion();
newentry.deathflag = 0;
if (haswon)
newentry.deathflag |= FLAG_WON;
if (hasheart)
newentry.deathflag |= FLAG_HAVEHEART;
hiscore_display(&newentry, ischeater);
// Add in the new score.
for (i = 0; i < MAX_SCORES; i++)
{
bool curwon;
// Don't add cheaters
if (ischeater)
break;
curwon = (glbScoreList[i].deathflag & FLAG_WON) ? true : false;
// We only compare winners with other winners. A winner always
// scores higher than a loser.
if ( (newentry.score >= glbScoreList[i].score && (curwon == haswon))
|| (haswon && !curwon)
)
{
// Replace this entry.
for (j = MAX_SCORES-1; j > i; j--)
{
memcpy(&glbScoreList[j], &glbScoreList[j-1],
sizeof(HISCORE_ENTRY));
}
memcpy(&glbScoreList[i], &newentry,
sizeof(HISCORE_ENTRY));
SRAMSTREAM os;
hiscore_save(os);
hamfake_endWritingSession();
return true;
}
}
// Even if no highscore achieved, still resave the high score
// table so options are saved.
SRAMSTREAM os;
hiscore_save(os);
hamfake_endWritingSession();
return false;
}