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HTTPServer.swift
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HTTPServer.swift
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//
// HTTPServer.swift
// SlimaneHTTP
//
// Created by Yuki Takei on 1/11/16.
// Copyright © 2016 MikeTOKYO. All rights reserved.
//
#if os(Linux)
import Glibc
#else
import Darwin.C
#endif
import HTTP
import HTTPParser
import Suv
import CLibUv
/**
Result enum for on HTTP Connection
- Success: For getting request and response objects
- Error: For getting Error
*/
public enum HTTPConnectionResult {
case Success(HTTPRequest, HTTPResponse)
case Error(ErrorType)
}
extension HTTP.Response {
internal var byteDescription: [Int8] {
return headerDescription.bytes + body
}
internal var headerDescription: String {
var string = "HTTP/1.1 \(statusCode) \(reasonPhrase)\(CRLF)"
for (header, value) in headers {
string += "\(header): \(value)\(CRLF)"
}
string += "\(CRLF)"
return string
}
public var shouldChunkedRespond: Bool {
return headers["transfer-encoding"]?.lowercaseString == "chunked"
}
}
private func closeAndDestroyHandle<T: Handle>(handle: UnsafeMutablePointer<T>){
handle.memory.close()
handle.destroy()
handle.dealloc(1)
}
public class HTTPServer {
/**
Event loop
*/
public let loop: Loop
/**
The maximum number of tcp established connection that server can handle
*/
public var backlog: UInt = 1024
/**
Seconds for keep alive timeout, if zero keep alive is disabled. Default is 15 (Same as Nginx)
*/
public var keepAliveTimeout: UInt = 15
/**
Sets the maximum number of requests that can be served through one keep-alive connection. After the maximum number of requests are made, the connection is closed.
*/
public var keepaliveRequests: UInt = 100
/**
Flag for Enable / disable Nagle’s algorithm.
*/
public var setNoDelay = false
private var roundRobinCounter = 0
private let userOnConnection : HTTPConnectionResult -> ()
private let server: TCPServer
/**
- parameter loop: Event loop
- parameter ipcEnable: if true TCP is initilized as ipcMode and it can't bind, false it is initialized as basic TCP handle instance
- parameter onConnection: Connection handler
*/
public init(loop: Loop = Loop.defaultLoop, ipcEnable: Bool = false, onConnection: HTTPConnectionResult -> () = {_ in}) {
self.loop = loop
self.userOnConnection = onConnection
self.server = TCPServer(loop: loop, ipcEnable: ipcEnable)
// Ignore SIGPIPE
signal(SIGPIPE, SIG_IGN)
}
/**
Bind address
- parameter addr: Bind Address
- throws: SuvError.UVError
*/
public func bind(addr: Address) throws {
try server.bind(addr)
}
/**
Listen HTTP Server
*/
public func listen() throws {
if server.socket.typeIsTcp && self.setNoDelay {
try (server.socket as! TCP).setNoDelay(true)
}
try server.listen(backlog) { result in
if case .Success(let queue) = result {
self.onConnection(queue)
}
else if case .Error(let err) = result {
return self.userOnConnection(.Error(err))
}
}
}
private func errorResponse(status: Status) -> HTTP.Response {
return HTTP.Response(
statusCode: status.statusCode,
reasonPhrase: status.reasonPhrase,
headers: [
"content-type": "text/html",
"date": Time.rfc1123
],
body: "\(status.statusCode) \(status.reasonPhrase)".bytes
)
}
private func onConnection(queue: Pipe?) {
let client = UnsafeMutablePointer<TCP>.alloc(1)
client.initialize(TCP(loop: loop))
// accept connection
do {
try server.accept(client.memory, queue: queue)
} catch {
self.userOnConnection(.Error(error))
closeAndDestroyHandle(client)
}
// send handle to worker via ipc socket
if Cluster.isMaster && shouldShareHandleWithWorker() {
return sendHandleToWorker(client)
}
let parser = RequestParser { [unowned self] request in
// if self.keepAliveTimeout > 0 {
// do {
// if self.server.socket.typeIsTcp {
// try (self.server.socket as! TCP).setKeepAlive(true, delay: self.keepAliveTimeout)
// }
// } catch {
// debug(error)
// return client.memory.close()
// }
// }
var req: HTTPRequest? = HTTPRequest(request)
var res: HTTPResponse? = nil
let onHeaderCompletion = { (response: HTTP.Response) -> () in
if response.shouldChunkedRespond {
client.memory.write(response.headerDescription.bytes) { _ in
client.memory.unref()
}
}
}
let onBody = { (bytes: [Int8]) -> () in
client.memory.write(HTTPResponse.encodeAsStreamChunk(bytes)) { _ in
client.memory.unref()
}
}
let completionHandler = { (response: HTTP.Response?) -> () in
req = nil
res = nil
if self.keepAliveTimeout == 0 || !request.keepAlive {
return closeAndDestroyHandle(client)
}
client.memory.unref()
}
let onMessageComplete = { (response: HTTP.Response) -> () in
let bodyBytes = response.shouldChunkedRespond ? "\(0)\(CRLF)\(CRLF)".bytes : response.byteDescription
client.memory.write(bodyBytes) { _ in
completionHandler(response)
}
}
let onParseFailed = { (error: ErrorType, streaming: Bool) -> () in
debug(error)
if streaming {
return client.memory.write("\(0)\(CRLF)\(CRLF)".bytes) { _ in
client.memory.unref()
}
}
let response = self.errorResponse(.InternalServerError)
client.memory.write(response.description.bytes) { _ in
completionHandler(nil)
}
}
res = HTTPResponse(
req!,
shouldCloseConnection: self.keepAliveTimeout == 0,
onHeaderCompletion: onHeaderCompletion,
onBody: onBody,
onMessageComplete: onMessageComplete,
onParseFailed: onParseFailed
)
self.userOnConnection(.Success(req!, res!))
}
client.memory.read { [unowned self] result in
if case let .Data(buf) = result {
do {
let data: [Int8] = buf.bytes.map{ Int8(bitPattern: $0) }
try parser.parse(data)
} catch {
self.userOnConnection(.Error(error))
closeAndDestroyHandle(client)
}
} else if case .Error(let error) = result {
self.userOnConnection(.Error(error))
closeAndDestroyHandle(client)
} else {
// EOF
closeAndDestroyHandle(client)
}
}
}
private func shouldShareHandleWithWorker() -> Bool {
return Cluster.workers.count > 0
}
// sending handles over a pipe
private func sendHandleToWorker(client: UnsafeMutablePointer<TCP>){
let worker = Cluster.workers[self.roundRobinCounter]
// send stream to worker with ipc
client.memory.write2(worker.ipcPipe!)
closeAndDestroyHandle(client)
roundRobinCounter = (roundRobinCounter + 1) % Cluster.workers.count
}
/**
Close server handle
*/
public func close(){
self.server.close()
}
}