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It seems something wrong with StatsLoaded event trigger SessionLoaded - works fine: "SessionLoaded" appears in console StatsLoaded - nothing happens
local function OnStatsLoaded() print("Stats loaded...") end
local function OnSessionLoaded() print("Session loaded...") end
Ext.Events.StatsLoaded:Subscribe(OnStatsLoaded) Ext.Events.SessionLoaded:Subscribe(OnSessionLoaded)
The text was updated successfully, but these errors were encountered:
In BG3 stats are always loaded by the client (however strange this may seems), so it will only fire on the client.
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It seems something wrong with StatsLoaded event trigger
SessionLoaded - works fine: "SessionLoaded" appears in console
StatsLoaded - nothing happens
local function OnStatsLoaded()
print("Stats loaded...")
end
local function OnSessionLoaded()
print("Session loaded...")
end
Ext.Events.StatsLoaded:Subscribe(OnStatsLoaded)
Ext.Events.SessionLoaded:Subscribe(OnSessionLoaded)
The text was updated successfully, but these errors were encountered: