The objective of this two player game is to find and destroy all of the blocks that a player places on a grid. The player who successfully finds and destroys all of their opponent's blocks first is declared the winner.
The following are always true throught the game:
- Each player has an identical collection of blocks. The dimensions of these blocks are:
ONEBYTWO
ONEBYTHREE
ONEBYFOUR
ONEBYFIVE
ONEBYSIX
- Once the game has started, the blocks will always stay in the location in which they were placed.
- Each player has an identical grid on which to place their blocks. The grid is represented as a
10 x 10
grid of cells.
- All blocks must be placed before the game can start.
- All blocks must be placed in either the horizonal or vertical direction.
- A block's placement must be fully contained with the player's grid.
- A block's placement must not overlap with another block's placement.
- Radomness will determine who shoots first.
- Each player will take turns shoots shooting at their opponent's grid.
- A player can only shoot at one cell per turn.
- If the shot lands on one of their opponent's blocks, the player is told what block was hit.
- A block is considered destroyed when all of the cells that a block occupies have been hit.
- If a player attempts to hit an invalid cell on their opponents grid (e.g. the cell doesn't exist), the player may re-shoot.
- If a player attempts to hit a a cell that they already hit, the player may re-shoot.
- A player is not allowed to re-located their blocks once the game has started.