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Blink & Eye Movement are both exposed with CVRParameterStream, so this would help with that in the future.
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Partially implemented with v0.1.0- I had it lying around from a previous WIP version.
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Almost done- just requiring Blendshape mode...
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Blink & Eye Movement are both exposed with CVRParameterStream, so this would help with that in the future.
The text was updated successfully, but these errors were encountered: