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Editor Test V 0.0.4 #8
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Issue (OSX) : Entity images are not loaded within the renderer for 'static' assets. Potential fix is changing the assets to imports as data uris like the model / texture logic. |
App Icon should be changed to not use Electron's icon. Maybe re-use existing icon that shows during load? |
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That is only visible in dev mode because of how Electron works, it bundles a copy of itself or something like that. In production it uses the correct icon afaik (on osx). |
This is now implemented 👍 |
Another exciting editor test @notchris!
Bugs
Usability improvements
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EditorTest-0.5.json.txt |
Thank you for this list of bugs / issues - many of these are fixed in the upcoming build. I’m thinking of uploading it tomorrow for initial testing, but the instancing fix will be in 0.0.6. Instancing isn’t implemented in to the gl framework we use. I’ve created a test implementation...it is working, however the material is now represented as a shader so that needs to act like the previous Toon material in 0.0.5. More notes on that tomorrow :) |
Another quick note: I was previously loading .mtl files along with models (as long as they existed with the same name). But since we’re reconsidering that approach, I’ll enable colors and textures (from the library) to be applied to models. |
As a user of the NotEditor:
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