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This repository has been archived by the owner on Oct 12, 2023. It is now read-only.
root@:~# mono --version | head -n 1; msbuild --version | head -n 1
Mono JIT compiler version 5.10.1.20 (tarball Thu Mar 29 11:54:36 UTC 2018)
Microsoft (R) Build Engine version 15.4.0.0 ( Wed Nov 29 14:56:11 UTC 2017) for Mono
hi, server does not work correctly if we attach libhash.so. build based on your docs.. its not very important but i decide to submit that bug,
Unhandled Exception:
System.NullReferenceException: Object reference not set to an instance of an object
at Server.PoolConnectionFactory.ReceiveCallback (System.IAsyncResult result) [0x00023]in <60fd50e982bb4f88b08b972791e99481>:0
at System.Net.Sockets.SocketAsyncResult+<>c.<Complete>b__27_0 (System.Object state) [0x0000b] in <67546f875ae44445b5aba5311d41f9dc>:0
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <65984520577646ec9044386ec4a7b3dd>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <65984520577646ec9044386ec4a7b3dd>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <65984520577646ec9044386ec4a7b3dd>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object
at Server.PoolConnectionFactory.ReceiveCallback (System.IAsyncResult result) [0x00023]in <60fd50e982bb4f88b08b972791e99481>:0
at System.Net.Sockets.SocketAsyncResult+<>c.<Complete>b__27_0 (System.Object state) [0x0000b] in <67546f875ae44445b5aba5311d41f9dc>:0
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00008] in <65984520577646ec9044386ec4a7b3dd>:0
at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00074] in <65984520577646ec9044386ec4a7b3dd>:0
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <65984520577646ec9044386ec4a7b3dd>:0
The text was updated successfully, but these errors were encountered:
Thank you for the report. The way the hash is obtained from C->C# is a bit risky and probably is the cause of this problem. I will (hopefully) be able to fix it.
hi, server does not work correctly if we attach libhash.so. build based on your docs.. its not very important but i decide to submit that bug,
The text was updated successfully, but these errors were encountered: