/
model_get_status_200_response_announcements_inner.go
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/
model_get_status_200_response_announcements_inner.go
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/*
SpaceTraders API
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version: 2.0.0
Contact: joel@spacetraders.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package st
import (
"encoding/json"
"fmt"
)
// checks if the GetStatus200ResponseAnnouncementsInner type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &GetStatus200ResponseAnnouncementsInner{}
// GetStatus200ResponseAnnouncementsInner struct for GetStatus200ResponseAnnouncementsInner
type GetStatus200ResponseAnnouncementsInner struct {
Title string `json:"title"`
Body string `json:"body"`
AdditionalProperties map[string]interface{}
}
type _GetStatus200ResponseAnnouncementsInner GetStatus200ResponseAnnouncementsInner
// NewGetStatus200ResponseAnnouncementsInner instantiates a new GetStatus200ResponseAnnouncementsInner object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGetStatus200ResponseAnnouncementsInner(title string, body string) *GetStatus200ResponseAnnouncementsInner {
this := GetStatus200ResponseAnnouncementsInner{}
this.Title = title
this.Body = body
return &this
}
// NewGetStatus200ResponseAnnouncementsInnerWithDefaults instantiates a new GetStatus200ResponseAnnouncementsInner object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGetStatus200ResponseAnnouncementsInnerWithDefaults() *GetStatus200ResponseAnnouncementsInner {
this := GetStatus200ResponseAnnouncementsInner{}
return &this
}
// GetTitle returns the Title field value
func (o *GetStatus200ResponseAnnouncementsInner) GetTitle() string {
if o == nil {
var ret string
return ret
}
return o.Title
}
// GetTitleOk returns a tuple with the Title field value
// and a boolean to check if the value has been set.
func (o *GetStatus200ResponseAnnouncementsInner) GetTitleOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Title, true
}
// SetTitle sets field value
func (o *GetStatus200ResponseAnnouncementsInner) SetTitle(v string) {
o.Title = v
}
// GetBody returns the Body field value
func (o *GetStatus200ResponseAnnouncementsInner) GetBody() string {
if o == nil {
var ret string
return ret
}
return o.Body
}
// GetBodyOk returns a tuple with the Body field value
// and a boolean to check if the value has been set.
func (o *GetStatus200ResponseAnnouncementsInner) GetBodyOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Body, true
}
// SetBody sets field value
func (o *GetStatus200ResponseAnnouncementsInner) SetBody(v string) {
o.Body = v
}
func (o GetStatus200ResponseAnnouncementsInner) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o GetStatus200ResponseAnnouncementsInner) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["title"] = o.Title
toSerialize["body"] = o.Body
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *GetStatus200ResponseAnnouncementsInner) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"title",
"body",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varGetStatus200ResponseAnnouncementsInner := _GetStatus200ResponseAnnouncementsInner{}
err = json.Unmarshal(data, &varGetStatus200ResponseAnnouncementsInner)
if err != nil {
return err
}
*o = GetStatus200ResponseAnnouncementsInner(varGetStatus200ResponseAnnouncementsInner)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "title")
delete(additionalProperties, "body")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableGetStatus200ResponseAnnouncementsInner struct {
value *GetStatus200ResponseAnnouncementsInner
isSet bool
}
func (v NullableGetStatus200ResponseAnnouncementsInner) Get() *GetStatus200ResponseAnnouncementsInner {
return v.value
}
func (v *NullableGetStatus200ResponseAnnouncementsInner) Set(val *GetStatus200ResponseAnnouncementsInner) {
v.value = val
v.isSet = true
}
func (v NullableGetStatus200ResponseAnnouncementsInner) IsSet() bool {
return v.isSet
}
func (v *NullableGetStatus200ResponseAnnouncementsInner) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGetStatus200ResponseAnnouncementsInner(val *GetStatus200ResponseAnnouncementsInner) *NullableGetStatus200ResponseAnnouncementsInner {
return &NullableGetStatus200ResponseAnnouncementsInner{value: val, isSet: true}
}
func (v NullableGetStatus200ResponseAnnouncementsInner) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGetStatus200ResponseAnnouncementsInner) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}