/
model_scrap_transaction.go
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/
model_scrap_transaction.go
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/*
SpaceTraders API
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version: 2.0.0
Contact: joel@spacetraders.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package st
import (
"encoding/json"
"fmt"
"time"
)
// checks if the ScrapTransaction type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ScrapTransaction{}
// ScrapTransaction Result of a scrap transaction.
type ScrapTransaction struct {
// The symbol of the waypoint.
WaypointSymbol string `json:"waypointSymbol"`
// The symbol of the ship.
ShipSymbol string `json:"shipSymbol"`
// The total price of the transaction.
TotalPrice int32 `json:"totalPrice"`
// The timestamp of the transaction.
Timestamp time.Time `json:"timestamp"`
AdditionalProperties map[string]interface{}
}
type _ScrapTransaction ScrapTransaction
// NewScrapTransaction instantiates a new ScrapTransaction object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewScrapTransaction(waypointSymbol string, shipSymbol string, totalPrice int32, timestamp time.Time) *ScrapTransaction {
this := ScrapTransaction{}
this.WaypointSymbol = waypointSymbol
this.ShipSymbol = shipSymbol
this.TotalPrice = totalPrice
this.Timestamp = timestamp
return &this
}
// NewScrapTransactionWithDefaults instantiates a new ScrapTransaction object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewScrapTransactionWithDefaults() *ScrapTransaction {
this := ScrapTransaction{}
return &this
}
// GetWaypointSymbol returns the WaypointSymbol field value
func (o *ScrapTransaction) GetWaypointSymbol() string {
if o == nil {
var ret string
return ret
}
return o.WaypointSymbol
}
// GetWaypointSymbolOk returns a tuple with the WaypointSymbol field value
// and a boolean to check if the value has been set.
func (o *ScrapTransaction) GetWaypointSymbolOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.WaypointSymbol, true
}
// SetWaypointSymbol sets field value
func (o *ScrapTransaction) SetWaypointSymbol(v string) {
o.WaypointSymbol = v
}
// GetShipSymbol returns the ShipSymbol field value
func (o *ScrapTransaction) GetShipSymbol() string {
if o == nil {
var ret string
return ret
}
return o.ShipSymbol
}
// GetShipSymbolOk returns a tuple with the ShipSymbol field value
// and a boolean to check if the value has been set.
func (o *ScrapTransaction) GetShipSymbolOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ShipSymbol, true
}
// SetShipSymbol sets field value
func (o *ScrapTransaction) SetShipSymbol(v string) {
o.ShipSymbol = v
}
// GetTotalPrice returns the TotalPrice field value
func (o *ScrapTransaction) GetTotalPrice() int32 {
if o == nil {
var ret int32
return ret
}
return o.TotalPrice
}
// GetTotalPriceOk returns a tuple with the TotalPrice field value
// and a boolean to check if the value has been set.
func (o *ScrapTransaction) GetTotalPriceOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.TotalPrice, true
}
// SetTotalPrice sets field value
func (o *ScrapTransaction) SetTotalPrice(v int32) {
o.TotalPrice = v
}
// GetTimestamp returns the Timestamp field value
func (o *ScrapTransaction) GetTimestamp() time.Time {
if o == nil {
var ret time.Time
return ret
}
return o.Timestamp
}
// GetTimestampOk returns a tuple with the Timestamp field value
// and a boolean to check if the value has been set.
func (o *ScrapTransaction) GetTimestampOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return &o.Timestamp, true
}
// SetTimestamp sets field value
func (o *ScrapTransaction) SetTimestamp(v time.Time) {
o.Timestamp = v
}
func (o ScrapTransaction) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ScrapTransaction) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["waypointSymbol"] = o.WaypointSymbol
toSerialize["shipSymbol"] = o.ShipSymbol
toSerialize["totalPrice"] = o.TotalPrice
toSerialize["timestamp"] = o.Timestamp
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ScrapTransaction) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"waypointSymbol",
"shipSymbol",
"totalPrice",
"timestamp",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varScrapTransaction := _ScrapTransaction{}
err = json.Unmarshal(data, &varScrapTransaction)
if err != nil {
return err
}
*o = ScrapTransaction(varScrapTransaction)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "waypointSymbol")
delete(additionalProperties, "shipSymbol")
delete(additionalProperties, "totalPrice")
delete(additionalProperties, "timestamp")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableScrapTransaction struct {
value *ScrapTransaction
isSet bool
}
func (v NullableScrapTransaction) Get() *ScrapTransaction {
return v.value
}
func (v *NullableScrapTransaction) Set(val *ScrapTransaction) {
v.value = val
v.isSet = true
}
func (v NullableScrapTransaction) IsSet() bool {
return v.isSet
}
func (v *NullableScrapTransaction) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableScrapTransaction(val *ScrapTransaction) *NullableScrapTransaction {
return &NullableScrapTransaction{value: val, isSet: true}
}
func (v NullableScrapTransaction) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableScrapTransaction) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}