-
Notifications
You must be signed in to change notification settings - Fork 217
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Game freezes at the end of E1M6 #33
Comments
Does this happen if the map is loaded with map E1M6 as well or only if you play the game from the beginning? |
Yes, it only happens when played from the beginning. Using map E1M6 works. Sorry for the late response |
Got some more info. |
Actually, I had the freeze once, and each other 2 times I loaded at the spot before I entered the portal in the floor, I mashed fire right away. Hard to pin down for sure. I must have loaded it 10 times. I am keeping the save before I enter the portal in case any more testing is needed. I am using a build from 1 day ago. I can nab the commit if need be from my Debian package. |
Update: I captured what was going on by tailing /tmp/dumps/steam_stdout.txt on SteamOS. I probably had to do this about 15 times to get it. Don't pay too* much attention to Segmentation fault /usr/games/vkquake -basedir "${BASE_DIR}"`, as that happens each time I exit the game, without damange to saves et. At some point that should be looked at. I believe there is a bug with SDL / how Vulkan handles it? When the crash happens, sound glitches, the loading bar also gets stuck. The sound then stutters, and the game crashes.
Log: https://gist.github.com/ProfessorKaos64/48a215127fc44242165a84b29f07e312 |
I believe it's an issue with submitting a command buffer referencing already freed resources. Getting validation layer reports as well and sometimes crashes. Will be fixed at some point, just needs some debugging. |
This should be fixed with 30db23e |
Confirmed, thank you. |
The game freezes at the end of E1M6 (entering the last portal)
The game shows the level completions status screen and freezes before loading the next map.
Map E1M7 works in a multiplier match.
I used the latest git code and the latest vulkan sdk 1.0.21.1
OS: Fedora 24
CPU: AMD 8 cores
GPU: NVIDIA (latest proprietary drivers)
RAM: 16G
There is no console output during the crash.
This is the console output after the game starts:
The text was updated successfully, but these errors were encountered: