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I just tested it, it triggers end_game(true). If it didn't trigger end_game(true), the game wouldn't show statistics at the end of the round. end_game(false) is triggered when exiting the game buffer (will rework that one, but currently it does the job). Let me know if I misunderstood something.
The
stopwatch.util.update_extmarks()
doesn't trigger theeng_game(true)
. The game ends withend_game(false)
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