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The game assets should scale with the window height. When the user resizes the window, the assets should resize based on the new scale.
NOTE: This shouldn't affect the pixel movement. E.g.
If the character moves 10pxs, the movement should be scaled via the ui and we shouldn't have to move 10px * scale.
The text was updated successfully, but these errors were encountered:
The game assets should scale with the window height. When the user resizes the window, the assets should resize based on the new scale.
NOTE: This shouldn't affect the pixel movement. E.g.
If the character moves
10px
s, the movement should be scaled via the ui and we shouldn't have to move10px * scale
.The text was updated successfully, but these errors were encountered: