You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I tried to use Remix on Blades of Time, but after copying the necessary files to the games folder, the game crashes on Launch, here's the log file from d3d9.log:
[14:30:39.214] info: No default config found for: F:\Jogos\Steam\steamapps\common\Blades of Time\bladesoftime.exe
[14:30:39.214] info: Trying to open config file: F:\Jogos\Steam\steamapps\common\Blades of Time\.trex\bridge.conf
[14:30:39.214] info: Using shared heap for textures.
[14:30:39.214] info: Using shared heap for static buffers.
[14:30:39.214] info: Using shared heap for dynamic buffers.
[14:30:39.215] info: ==================
[14:30:39.215] info: NVIDIA RTX Remix Bridge Client
[14:30:39.215] info: ==================
[14:30:39.215] info: Version: remix-0.1.0
[14:30:39.215] info: Loaded d3d9.dll from F:\Jogos\Steam\steamapps\common\Blades of Time\bladesoftime.exe
[14:30:39.237] info: DirectInput8 hook attached.
[14:30:39.257] info: DirectInput hook attached.
[14:30:39.258] info: Initializing new shared memory object.
[14:30:39.298] info: Shared memory: [ClientChannel_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:39.298] info: Initializing new shared memory object.
[14:30:39.313] info: Shared memory: [ServerChannel_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:39.313] info: Initializing new shared memory object.
[14:30:39.313] info: Shared memory: [SharedDataHeap_meta_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:39.313] info: Initializing new shared memory object.
[14:30:39.418] info: Shared memory: [SharedDataHeap_data_0_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:39.420] info: Initializing new shared memory object.
[14:30:39.527] info: Shared memory: [SharedDataHeap_data_1_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:40.246] info: Launching server with GUID 5c3cc1c3-1c24-4a58-b9fd-7d61b417a642
[14:30:40.262] info: Sending SYN command, waiting for ACK from server...
[14:30:40.534] info: Ack received! Handshake completed! Telling server to continue waiting for commands...
[14:30:40.534] info: Server crash recovery enabled
[14:30:40.643] info: Creating a thread-safe D3D9 device.
[14:30:40.643] debug: Creating Device...
[14:30:40.643] debug: ...command queue successfully flushed...
[14:30:40.643] debug: ...server-side D3D9 device creation command sent...
[14:30:40.643] debug: ...waiting for create device ack response from server...
[14:30:40.829] err: The server process has unexpectedly exited, disabling bridge until next game relaunch!
[14:30:40.830] info: [Uptime] Server (estimated): 1s
[14:30:41.642] err: ...server-side D3D9 device creation failed with: no response from server.
[14:30:41.642] info: Creating a thread-safe D3D9 device.
[14:30:41.642] debug: Creating Device...
[14:30:41.642] debug: ...command queue successfully flushed...
[14:30:41.643] debug: ...server-side D3D9 device creation command sent...
[14:30:41.643] debug: ...waiting for create device ack response from server...
[14:30:41.643] err: ...server-side D3D9 device creation failed with: no response from server.
[14:30:41.643] info: Creating a thread-safe D3D9 device.
[14:30:41.643] debug: Creating Device...
[14:30:41.643] debug: ...command queue successfully flushed...
[14:30:41.644] debug: ...server-side D3D9 device creation command sent...
[14:30:41.644] debug: ...waiting for create device ack response from server...
[14:30:41.644] err: ...server-side D3D9 device creation failed with: no response from server.
[14:30:41.644] info: Creating a thread-safe D3D9 device.
[14:30:41.644] debug: Creating Device...
[14:30:41.645] debug: ...command queue successfully flushed...
[14:30:41.645] debug: ...server-side D3D9 device creation command sent...
[14:30:41.645] debug: ...waiting for create device ack response from server...
[14:30:41.645] err: ...server-side D3D9 device creation failed with: no response from server.
[14:30:41.645] info: Creating a thread-safe D3D9 device.
[14:30:41.645] debug: Creating Device...
[14:30:41.645] debug: ...command queue successfully flushed...
[14:30:41.645] debug: ...server-side D3D9 device creation command sent...
[14:30:41.646] debug: ...waiting for create device ack response from server...
[14:30:41.646] err: ...server-side D3D9 device creation failed with: no response from server.
[14:30:42.777] info: About to unload bridge client.
[14:30:42.777] info: Sending Terminate command to server...
[14:30:42.851] info: Shutdown cleanup successful, exiting now!
[14:30:42.852] info: DirectInput8 hook detached.
[14:30:42.852] info: DirectInput hook detached.
[14:30:42.852] info: [Uptime]: 3s
[14:30:40.290] info: No default config found for: F:\Jogos\Steam\steamapps\common\Blades of Time\bladesoftime.exe
[14:30:40.291] info: Trying to open config file: F:\Jogos\Steam\steamapps\common\Blades of Time\.trex\bridge.conf
[14:30:40.291] info: Using shared heap for textures.
[14:30:40.291] info: Using shared heap for static buffers.
[14:30:40.291] info: Using shared heap for dynamic buffers.
[14:30:40.291] info: ==================
[14:30:40.292] info: NVIDIA RTX Remix Bridge Server
[14:30:40.292] info: ==================
[14:30:40.292] info: Version: remix-0.1.0
[14:30:40.292] info: Running in x64 mode!
[14:30:40.293] info: Launched server with GUID 5c3cc1c3-1c24-4a58-b9fd-7d61b417a642
[14:30:40.293] info: Shared memory: [ClientChannel_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:40.293] debug: CreateSemaphore returned existing semaphore by the same name ClientDataQueue.
[14:30:40.293] info: Shared memory: [ServerChannel_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:40.293] debug: CreateSemaphore returned existing semaphore by the same name ServerDataQueue.
[14:30:40.293] info: Shared memory: [SharedDataHeap_meta_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:40.294] info: Shared memory: [SharedDataHeap_data_0_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:40.294] info: Shared memory: [SharedDataHeap_data_1_5c3cc1c3-1c24-4a58-b9fd-7d61b417a642] created and initialized successfully!
[14:30:40.295] debug: CreateSemaphore returned existing semaphore by the same name Present.
[14:30:40.295] info: Server started up, waiting for connection from client...
[14:30:40.295] info: Registering exit callback in case client exits unexpectedly.
[14:30:40.295] info: Registering message channel for asynchronous message handling.
[14:30:40.295] info: Initializing D3D9...
[14:30:40.296] info: Message channel MessageChannelServer established.
[14:30:40.532] info: D3D9 interface object creation succeeded!
[14:30:40.532] info: Loaded D3D9 from F:\Jogos\Steam\steamapps\common\Blades of Time\.trex\d3d9.dll
[14:30:40.533] warn: Please note that the version of d3d9 loaded is NOT DXVK. Functional restrictions may apply.
[14:30:40.533] info: Sync request received, sending ACK response...
[14:30:40.534] info: Done! Now waiting for client to consume the response...
[14:30:40.534] info: Handshake completed! Now waiting for incoming commands...
[14:30:40.644] info: Exception 0xc0000005 at 00007FF7C971B686! Saving minidump to 'F:\Jogos\Steam\steamapps\common\Blades of Time\.trex\NvRemixBridge.exe_20230412_143040.dmp'
I tried to use Remix on Blades of Time, but after copying the necessary files to the games folder, the game crashes on Launch, here's the log file from d3d9.log:
This is the bladesoftime_d3d9.log file:
This is the NvRemixBridge.log file:
And attached is the .dmp file created
NvRemixBridge.exe_20230412_143040.zip
The text was updated successfully, but these errors were encountered: