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Game Settings:
Max settings
2560 x 1440 x 32
No Anti-Aliasing
Issue: Game crashes at various points during gameplay
Reproduced: 3/5 times
Load into any map, and play through the level as normal.
F12 to toggle developer console
Type "coder" for all unlocks and god mode
After roughly 5 minutes the game crashes with the character or other geometry turning invisible
Exception: An error has occured in graphics engine. Try to downgrade your settings by pressing the "Options..." button in Max Payne startup dialog. P_D3DDDVertexBuffer: VertexBuffer->Lock : E_FAIL Closing...
Other notes:
Using startup hang patch e2mfc.dll (d3d9 log, rtx.conf in /Max Payne/e2driver/)
Using previous rtxconf. Remove .txt extension to use rtx.conf.txt
The text was updated successfully, but these errors were encountered:
acoulte93
changed the title
Max Payne VertexBuffer crash after few minute gameplay
Max Payne VertexBuffer crash after few minutes of gameplay
Apr 12, 2023
Wrapper used:
d3d8.dll = Widescreen fix
d3d9.dll = RTX Remix 0.1.0
Driver Version:
Nvidia Driver 531.41
Startup arguments:
-skipstartup -dx7 -resize -developerkeys -developer -window
Game Settings:
Max settings
2560 x 1440 x 32
No Anti-Aliasing
Issue: Game crashes at various points during gameplay
Reproduced: 3/5 times
Exception: An error has occured in graphics engine. Try to downgrade your settings by pressing the "Options..." button in Max Payne startup dialog. P_D3DDDVertexBuffer: VertexBuffer->Lock : E_FAIL Closing...
Logs:
NvRemixBridge.log
maxpayne_d3d9.log
Other notes:
Using startup hang patch e2mfc.dll (d3d9 log, rtx.conf in /Max Payne/e2driver/)
Using previous rtxconf. Remove .txt extension to use rtx.conf.txt
Same issue on 0.1.1
maxpayne_d3d9.log
d3d9.log
The text was updated successfully, but these errors were encountered: