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Help implementing 3D SDF/UDF fitting #36
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Hi, absolutely! In our instant-ngp project, we've implemented a number of neural graphics primitives using this framework, one of which is indeed an SDF. You can run it and pass it a Over in that project, see |
Hi @Tom94, thanks a lot for your answer! I know |
instant-ngp's SDF code uses tiny-cuda-nn's |
Ok I'll try that! |
Gladly! |
Hi,
This framework is really amazing, thanks a lot for sharing it.
I've been playing around with
samples/mlp_learning_an_image.cu
and I was wondering if it is possible to adapt it in order to fit a point cloud or a mesh by fitting its UDF/SDF.I'm not really expert in CUDA programming, do you think it's doable with a reasonable effort? Do you have any suggestion?
I was thinking about computing coordinates and groundtruths in python and saving them in numpy files, then loading these numpy files inside the CUDA program (with cnpy). But after that, I'm not sure about the next steps. In the image case, you create a CUDA texture that seems quite specific for 2D images, how should I adapt it to 3D data?
Thanks in advance for any kind of help,
Luca
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